Tuesday, January 20, 2009

Environment Design

Self-portrait as Tourgot, Level 56 Undead Rogue

1. We'll critique your block cities and writing and look at your source research.
2. Check out this job offer at Blizzard for a 3D environment artist and we'll discuss it.
3. We'll discuss lighting design and camera composition.
4. We'll introduce ourselves to the material editor.
5. A bit of architectural modeling

1. UV editor and creating materials in Photoshop.
2. More on lighting including environments and skies.

1 comment:

Goreface said...

Damn, that sounds like some fun stuff. We can't make it to class today unfortunately. I did a little zombie warehouse at home at posted it but my second city is on my home drive at school. We'll see you on Thursday!