So, now we're going to build on what's been going on so far. You now have a solid overview of the 3D modeling process:
- Modeling
- UV Mapping
- Materials/Textures
- Lighting
- Rendering
- Establish a camera to create your shot.
- Think foreground, mid-ground, background
- Contrast in scale.
- Use light and shadow to break up your scene and create points of interest.
- Tell a story. How is the viewer meant to "move" through the space.
- Use compositing/post-production to "cheat" and create the best image you can.
- Interior/exterior and visual hierarchy. How can you move our eye through the scene?
What's due?
You will present a .pdf of your project. It should include
- Reference material you used to develop your place.
- A one paragraph written narrative of your scene. What is it? Where is it? Why is it? What's the story?
- In-progress shots and narrative of your process - can include screen caps, test renders, etc.
- Final shots of your place - at least 5. These should be final quality renders, that is, they should be finished off in photoshop (color-corrected, composited) and include shadows and ambient occlusion passes.
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