Rock out with your blocks out!
1. Find 10 images that use scale contrast and composition to help create a sense of size and distance. Post them to your blog with the title, "Project 1: Reference Material." Make sure you credit the artist for his/her work and provide a title, date, and a link back to the site that provided the work.
Fritz Lang's Metropolis (1927).
How's about some Piranesi? From the Carceri (Prisons) c. 1745-50.
These have been a big influence on just about everybody designing big, fantastical scenes with gigantic architectural scale.
BLOG
You are required to keep a blog for this course and post all of your lab projects there. If you're new to bloggin', I recommend blogger.com as it's free and easy to use. If you find a service that works better for you, however, by all means, go for it. Yes, you may use a blog you have started before this class, just make sure you label your posts clearly so I don't get cranky. Once you have your blog set up, post your name and your blog's URL as a comment to this post. You must do this today, January 6. Check the comments section of this post for an example of how to do this.
PHOTO
Take a photo of your self and post it in the "about me" section of your blog by today, January 6.
Each week, you'll have a reading or two and will write a reflective essay related to your project. You'll post your writing assignment to your blog along with your studio work. Your written reflection is 25% of your project grade and must be posted before class on Tuesday, January 14.
Here are your readings for the first week:
Reflective Essay Writing Tips For College Students
Interview with Joe Sanabria, Lead Artist, Fallout: New Vegas
Additional resources you may wish to consult:
cgsociety.org
conceptart.org
REFLECTIVE ESSAY:
Reflect on the process of doing your research and creating your scene. In two or three clear, precise paragraphs, try to answer at least three of the following questions: Did the interview give you any ideas on how to approach your project? Did you start with a plan and stick to it, or were there some unexpected discoveries along the way? Which do you think is your best final image? How did you decide a scene was 'finished'? Did you return to your work to edit it? Did you have some ideas of images you wanted to work with or did you just dive into the internet and start looking? Did you learn anything from this project that will become a part of your regular creative process? What kind of emotional responses were you trying to evoke in your imagery?
DEMO MATERIALS:
Here is a 10 minute video to get you started with Blockville!
How To Render:
5 comments:
The blog for Austin Rose is
https://www.tumblr.com/blog/rebel6784231emda
Hi! Devyn McConachie, here.
My blog is at: http://devynmccart.tumblr.com
and posts specific to this class will be in the "art353" tag: http://devynmccart.tumblr.com/tagged/art353
https://www.tumblr.com/blog/ultrachancelindquist
this is the blog for Chance Lindquist
Yo!
Landon Morrison's Blog:
http://gamedesigndragoneggs.blogspot.com/
Chelsea Fankhauser's blog! Blog here:
http://cheesepuddingtime.tumblr.com/
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