Thursday, November 30, 2017

Fall 17 Final

Our class final is Tuesday, December 6 at 8:30 am in our usual subterranean den. I'll be there at 8 to help set up!

 
Chris Ware, Jimmy Corrigan, The Smartest Kid on Earth, 2000

Turn-ins for the final:
1. Your build captain will turn in the project build for your team. Get a copy to Matt during quiet week. Turn a copy into the courses dropbox folder as well. Test it and make sure it works! Friday, December 1 is a good day to hook up with Matt in our lab (Good ol' MA 003)

2. Upload the model(s) that YOU made to Sketchfab. Put your link on this URL spreadsheet. I'll make this available so you can keep track of each other's work

3. Write a paragraph or two articulating what you now are able to do and what new experience you gained this quarter. Include images and make it into a pdf. Turn it into the course dropbox - make sure the filename includes your name.

4. Super recommended professional practice: Create a page that details your design/build process and/or your team's design/build process. Include super groovy screen shots and imagery.

Thursday, March 9, 2017

Walk On The Mild Side

Behold, your next rig-- Lt. Dan! This time we've got legs and feet. . . and an optional tail. This time, we're doing walk and run cycles. Oh yes. Click here to download the Lieutenant Dan rig.

Lt. Dan and the bouncing ball rig were designed and built by Matt Ornstein! Props to him, I say!

Here's a 5 minute Miles video introducing the Lt. Dan rig:

Here's the link to the youtube page, if the embed video is lame.

For Tuesday, see if you can get Lt. Dan to take two steps forward and make a cycle!



Plodding along...

Thursday, February 9, 2017

Project 3: Group Scene


Collaborate with your group to create a scene based on a location nearby.
Each team member will model and texture parts of the scene that will be be collected and assembled into a master scene. As you develop the scene, identify elements that may be duplicated and re-used to create a sense of scale and place.
We'll take a look at the master scenes, as well as your work for projects 1 & 2 on Tuesday, February 14.