tag:blogger.com,1999:blog-19452159491276425392024-02-19T07:57:45.723-08:00Miles' MayaMiles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.comBlogger133125tag:blogger.com,1999:blog-1945215949127642539.post-35892972190135439342017-11-30T09:38:00.000-08:002017-12-04T21:53:57.615-08:00Fall 17 Final<b>Our class final is Tuesday, December 6 at 8:30 am in our usual subterranean den. I'll be there at 8 to help set up!</b><br />
<br />
<b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgc6Ck2fzkT_HJGiCaRjR0lMoyCaiJ6Va32mblPj5kGAEKEHWYogRpPZhyphenhyphenXlftO4_9GMHIY11ZZR66bVhq6fxeMAiaPDeUiJsLrAHxSZ5xsDUqIzSxRI81l18jc__DMKCeB1nTx8IqM4ZI/s1600/jimmy-corrigan-the-smartest-kid-on-earth-0375714545-l3.jpg" imageanchor="1"><img border="0" height="516" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgc6Ck2fzkT_HJGiCaRjR0lMoyCaiJ6Va32mblPj5kGAEKEHWYogRpPZhyphenhyphenXlftO4_9GMHIY11ZZR66bVhq6fxeMAiaPDeUiJsLrAHxSZ5xsDUqIzSxRI81l18jc__DMKCeB1nTx8IqM4ZI/s640/jimmy-corrigan-the-smartest-kid-on-earth-0375714545-l3.jpg" width="640" /></a> </b><br />
<div style="text-align: center;">
Chris Ware, <i>Jimmy Corrigan, The Smartest Kid on Earth</i>, 2000</div>
<br />
Turn-ins for the final:<br />
1. Your build captain will turn in the project build for your team. Get a copy to Matt during quiet week. Turn a copy into the courses dropbox folder as well. Test it and make sure it works! Friday, December 1 is a good day to hook up with Matt in our lab (Good ol' MA 003)<br />
<br />
2. Upload the model(s) that YOU made to <a href="https://sketchfab.com/" target="_blank">Sketchfab</a>. Put your link on <a href="https://docs.google.com/a/sou.edu/spreadsheets/d/1QbtBjl0pCTqo0hlvUAPsCZbOORz-EESugIw8GF3PuUo/edit?usp=sharing" target="_blank">this URL spreadsheet</a>. I'll make this available so you can keep track of each other's work<br />
<br />
3. Write a paragraph or two articulating what you now are able to do and what new experience you gained this quarter. Include images and make it into a pdf. Turn it into the course dropbox - make sure the filename includes your name.<br />
<br />
4. Super recommended professional practice: Create a page that details your design/build process and/or your team's design/build process. Include super groovy screen shots and imagery.Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-59800296314881744652017-03-09T09:17:00.001-08:002017-03-09T09:17:11.710-08:00Walk On The Mild Side<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivvVSHekRn47J5qK8nFok72X6KsdEcwbok1JYqwHTM5hzXpkUa9QkdLFNes3WntwmzX29GGYu67g-UmmM4su7wMO7h7x1D9te0PTZrO9NKLnLGLJm1AG6te9rM8AOCikDFeWPWRjw2hNZW/s1600/ltddan.jpg" imageanchor="1" style="color: #888888; margin-left: 1em; margin-right: 1em; text-decoration: none;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivvVSHekRn47J5qK8nFok72X6KsdEcwbok1JYqwHTM5hzXpkUa9QkdLFNes3WntwmzX29GGYu67g-UmmM4su7wMO7h7x1D9te0PTZrO9NKLnLGLJm1AG6te9rM8AOCikDFeWPWRjw2hNZW/s320/ltddan.jpg" style="-webkit-box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
<h3 class="post-title entry-title" itemprop="name" style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 22px; font-stretch: normal; font-weight: normal; margin: 0.75em 0px 0px; position: relative;">
<span style="font-size: 13.1999998092651px; line-height: 1.4;">Behold, your next rig-- Lt. Dan! This time we've got legs and feet. . . and an optional tail. This time, we're doing walk and run cycles. Oh yes.</span><span style="font-size: 13.1999998092651px; line-height: 1.4;"> </span><a href="http://armsandether.com/Lieutenant_Dan_v3.zip" style="color: #888888; font-size: 13.1999998092651px; line-height: 1.4; text-decoration: none;">Click here to download the Lieutenant Dan rig.</a></h3>
<div class="post-body entry-content" id="post-body-8502887158853885233" itemprop="description articleBody" style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.1999998092651px; line-height: 1.4; position: relative; width: 570px;">
Lt. Dan and the bouncing ball rig were designed and built by <a href="http://mattornstein.com/" style="color: #888888; text-decoration: none;">Matt Ornstein!</a> Props to him, I say!<br />
<br /></div>
Here's a 5 minute Miles video introducing the Lt. Dan rig:<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/nWdDVzwsmZc" width="420"></iframe>
</div>
<div style="text-align: center;">
<a href="http://www.youtube.com/watch?v=nWdDVzwsmZc">Here's the link to the youtube page</a>, if the embed video is lame.</div>
<br />
For Tuesday, see if you can get Lt. Dan to take two steps forward and make a cycle!<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGnJSdyncNnWtco4djAZ6vwMHm6wcdIg464ZemCcw91u0jY89aQ7KY10xu2WBoyNzf5Fbmv2NEMNnTwmz8crIzw98B5Ej_wbNqwAt1b4YaFDre0Sr2mN8NBICNvUpduRoHLxdyi5NrZVR7/s1600/ltdansideblock.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="143" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGnJSdyncNnWtco4djAZ6vwMHm6wcdIg464ZemCcw91u0jY89aQ7KY10xu2WBoyNzf5Fbmv2NEMNnTwmz8crIzw98B5Ej_wbNqwAt1b4YaFDre0Sr2mN8NBICNvUpduRoHLxdyi5NrZVR7/s400/ltdansideblock.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpseViHP-kM0_iW3DAiG3PRLH9YJQrgJ47aKcD5sauk74py7Ul4SX6InVlOGL9JFc1qwWCx7Yjj6USkPy7UDl6hlZpJFAzBESKIeRs_cXnfcIUPOhzpK4fiLYnJJ3Pl86VVnTS6vXWBK6Q/s1600/ltdanwalkblockfronttop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpseViHP-kM0_iW3DAiG3PRLH9YJQrgJ47aKcD5sauk74py7Ul4SX6InVlOGL9JFc1qwWCx7Yjj6USkPy7UDl6hlZpJFAzBESKIeRs_cXnfcIUPOhzpK4fiLYnJJ3Pl86VVnTS6vXWBK6Q/s400/ltdanwalkblockfronttop.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijYkwY73re1E8tzS5A9IhGZCWw0Pk6-V6tDNbF40_QO1_LNFt_-2zxJ4koKpqGMcB_EaV2QGZnHT_768jiyYJZ9EU0vzGtDCeU3FziNbvLkdK-L-0x7KhCRZVyLZe3-LcYlSTKegF9T1u5/s1600/ltDanWalk01b.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijYkwY73re1E8tzS5A9IhGZCWw0Pk6-V6tDNbF40_QO1_LNFt_-2zxJ4koKpqGMcB_EaV2QGZnHT_768jiyYJZ9EU0vzGtDCeU3FziNbvLkdK-L-0x7KhCRZVyLZe3-LcYlSTKegF9T1u5/s1600/ltDanWalk01b.gif" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Plodding along...</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-74131623601634254722017-02-09T08:18:00.001-08:002017-02-09T08:21:24.436-08:00Project 3: Group Scene<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6Ku43oqQGWrhF1XSH-Cu8kobVoh-UFTLAeSIvOlDIOsnf-Xy5ape-jKYXaJwLGQdncHYZ0muiqzpxwF2k7lIejHnKlm1ra7nFEk6cSZyDXWT47Br-TaufADaXwF3XtypBxlNzXlatsvLV/s1600/3dPrisonGandoza.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6Ku43oqQGWrhF1XSH-Cu8kobVoh-UFTLAeSIvOlDIOsnf-Xy5ape-jKYXaJwLGQdncHYZ0muiqzpxwF2k7lIejHnKlm1ra7nFEk6cSZyDXWT47Br-TaufADaXwF3XtypBxlNzXlatsvLV/s320/3dPrisonGandoza.jpg" width="260" /></a></div>
<br />
Collaborate with your group to create a scene based on a location nearby.<br />
Each team member will model and texture parts of the scene that will be be collected and assembled into a master scene. As you develop the scene, identify elements that may be duplicated and re-used to create a sense of scale and place.<br />
We'll take a look at the master scenes, as well as your work for projects 1 & 2 on <b>Tuesday, February 14.</b>Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-45974855804437150402017-01-17T08:31:00.001-08:002017-01-23T22:39:41.562-08:00Project 2: Textured scene<h4>
<span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;"><b>I. Project Overview</b></span></h4>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVFrgwcJNGSq8N6mrKGlkcozsHwfhuOKfpKCuRXDROz0wjYDR25UVfFS8MFvFOAnvaXpKsO7OU7p7ZFaN96JtdaZo6kbgVb6mc8WJXkz_N9xzwDqW3RpF_G8SfVSrGFMGJoy95S5Pt0uCN/s1600/lightDemoComposite01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVFrgwcJNGSq8N6mrKGlkcozsHwfhuOKfpKCuRXDROz0wjYDR25UVfFS8MFvFOAnvaXpKsO7OU7p7ZFaN96JtdaZo6kbgVb6mc8WJXkz_N9xzwDqW3RpF_G8SfVSrGFMGJoy95S5Pt0uCN/s400/lightDemoComposite01.jpg" width="400" /></a></div>
<br />
Using your newfound skills, model and texture a scene with textures. Keep the geometry simple! We'll cover UV mapping and materials as well as more advanced modeling techniques.<b></b><br />
<br />
Here's the basic construction order:<br />
1. Model - get the geometry set <i>before</i> you UV map. Changes in geometry will affect the UVs.<br />
2. UV Map - prepare a UV map for each object. Export the UV map as a .png file. <br />
3. Texture Painting. In Photoshop, open your exported UV map to use as a guide for painting your textures.<br />
4. Surfacing - create Materials for your objects. Use your 2D texture maps to define the attributes of your materials (Color, Bump, Specularity, etc.).<br />
<br />
Here're a few texture maps to get you started - click 'em to enlarge and download the high res versions. Put 'em in your project folder in the sourceimages folder. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil7CY2zYTHOWDebo6yxu8QpN9_adBPm2PKXAQeNo95MsGyBOnHG1bITLaYRvuWA8MaYJ0gOb4k2JB7wcRK1Iu_ux_FzFQaIh4YBt1eEKBSpBUhatqN2m8wsbog8ZQ5eNRlJ2FtlgjYHYm5/s1600/basicStone2048.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil7CY2zYTHOWDebo6yxu8QpN9_adBPm2PKXAQeNo95MsGyBOnHG1bITLaYRvuWA8MaYJ0gOb4k2JB7wcRK1Iu_ux_FzFQaIh4YBt1eEKBSpBUhatqN2m8wsbog8ZQ5eNRlJ2FtlgjYHYm5/s320/basicStone2048.png" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_oLGmVwlI4BibBCLJCjFrYjbnn7AjKD7VY9kjIFX438NZWe4ddUZzyj9KyZaPgYuwqHFC-m74L-daR8bMAEWlHa6eYIdb7cE5unU9UiMtZdImHMIWwOkjrneERxwQt_vVo675uzRz6CJi/s1600/checkers512.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_oLGmVwlI4BibBCLJCjFrYjbnn7AjKD7VY9kjIFX438NZWe4ddUZzyj9KyZaPgYuwqHFC-m74L-daR8bMAEWlHa6eYIdb7cE5unU9UiMtZdImHMIWwOkjrneERxwQt_vVo675uzRz6CJi/s1600/checkers512.bmp" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx4g7N6xhRL-hdyifoBfKqvxDVY-ec4envhfaPbT3Sl7LnjDhgZZ_l0o_RrZDmPUCldm26d0xz3_C0COlWBI6z-SQC3xqwOErLNECpEGDRHKo6odFgIsUVDIHenakSdSXnzdkntFXMj10C/s1600/cascadeDoorEntrance.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx4g7N6xhRL-hdyifoBfKqvxDVY-ec4envhfaPbT3Sl7LnjDhgZZ_l0o_RrZDmPUCldm26d0xz3_C0COlWBI6z-SQC3xqwOErLNECpEGDRHKo6odFgIsUVDIHenakSdSXnzdkntFXMj10C/s320/cascadeDoorEntrance.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFgZublG98jr2D0R0ZT1oAicymIs92JZtbhnNLNIdm8FyljslThZLZ5fpU7Xg_y5fjHyJDTgdzC_Ni84pPSEhY7q-TPtcp0PS9rlb6uIMoaiPj3AFG3Vgpbe1juhuSme_zNuGcmMggjQDk/s1600/cascadeDoors.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFgZublG98jr2D0R0ZT1oAicymIs92JZtbhnNLNIdm8FyljslThZLZ5fpU7Xg_y5fjHyJDTgdzC_Ni84pPSEhY7q-TPtcp0PS9rlb6uIMoaiPj3AFG3Vgpbe1juhuSme_zNuGcmMggjQDk/s320/cascadeDoors.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<br />
<br />
<h4>
<span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">II. Technique: Materials, UV Mapping, Texture Maps </span> </h4>
1. Overview of entire Maya to Photoshop to Maya process<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/_UmmiIZjs4Q" width="560"></iframe>
<br />
<br />
2. Intro to Maya Materials<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/98s6Tga_E30" width="420"></iframe>
<br />
<br />
<br />
3. Intro to Maya UV Mapping and Texture Making<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/miCE9LLjEOI" width="560"></iframe>
<br />
<br />
4. UV Editing Techniques: Split, Move, Sew, UV Shells<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/KwcYw47afms" width="420"></iframe><br />
<br />
<h4>
<span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">III. Example 1: UV Mapping and Texturing a Model</span></h4>
1. Concept and template drawn in PhotoShoppe (note proportions are different in final model):<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx5AnFkPsefYyph6AieY6BnrVvc4Lnlc0ITohldJgknI22VK1QclnCHuil83fDAykqxLzazPzVQbYDL3P-5qnJ61KL722WLnj1xWYdrUTeH8GcUGxZDkdMrwXtm6MpDgXdQUKP2MMFHxdO/s1600/conceptTemplate.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx5AnFkPsefYyph6AieY6BnrVvc4Lnlc0ITohldJgknI22VK1QclnCHuil83fDAykqxLzazPzVQbYDL3P-5qnJ61KL722WLnj1xWYdrUTeH8GcUGxZDkdMrwXtm6MpDgXdQUKP2MMFHxdO/s1600/conceptTemplate.png" width="400" /></a></div>
2. Modeling in progress:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxnViD000sg17NRJqU2SYtY1Be7VyAj4vEaiZHeNvKrzY8P6L31cykMkEEPGnn0spxqpR15MWHknr19Dk6bWBjfFRi-Rm6eFvn9tsv3mtJ4igFOt3g3rjMqqr0IKmAtUr67EUJOwNNtkk/s1600/TlalocArchesScreenCap.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxnViD000sg17NRJqU2SYtY1Be7VyAj4vEaiZHeNvKrzY8P6L31cykMkEEPGnn0spxqpR15MWHknr19Dk6bWBjfFRi-Rm6eFvn9tsv3mtJ4igFOt3g3rjMqqr0IKmAtUr67EUJOwNNtkk/s1600/TlalocArchesScreenCap.png" width="400" /></a></div>
3. Wireframe finished:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzqqLps0hJAomezN9ayKvNOZA2wWzDdd6EYLOjnbQZJLxXooidWPaBgXYhPbMHuQIcbNhLIZG7rbiVFb_Bgc52UKQjWjSXi22MAlPdlEYb3ORaa9N9hYHsgKbb22YrqOkTIAMcDCbv8r7z/s1600/ArchRoundWindowsWireframe.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzqqLps0hJAomezN9ayKvNOZA2wWzDdd6EYLOjnbQZJLxXooidWPaBgXYhPbMHuQIcbNhLIZG7rbiVFb_Bgc52UKQjWjSXi22MAlPdlEYb3ORaa9N9hYHsgKbb22YrqOkTIAMcDCbv8r7z/s1600/ArchRoundWindowsWireframe.png" width="400" /></a></div>
4. UV mapping and textures:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdol6pwKkL24DEA0RCOO9LQmTZWm8vHV1BIcB6fMrADgg1sNjLdeEPpOAUCU1hdFjlOxF2Vgm0oIXiWefRHK0ov4kOLl0z2BNXnP8nnZSUe46YZdhCl_X6-SsL5vBW7JenL3bGKo3_U4C8/s1600/uvAndTex.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdol6pwKkL24DEA0RCOO9LQmTZWm8vHV1BIcB6fMrADgg1sNjLdeEPpOAUCU1hdFjlOxF2Vgm0oIXiWefRHK0ov4kOLl0z2BNXnP8nnZSUe46YZdhCl_X6-SsL5vBW7JenL3bGKo3_U4C8/s1600/uvAndTex.png" width="400" /></a></div>
5. Grind Date:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_Wu71RPd6c5an23H1IhyphenhyphenTQSjFUAOSnuHslrU0D37sh-R_xxg_Ta3f4N9B4F_afr5BedQ_I61GYPI6UI1YAkz3tR7ALsGIDQok9HsntwUIQPEzbfWqL5FrIr4tHL-LD92q-bRRkw89bsg/s1600/renderPlain.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_Wu71RPd6c5an23H1IhyphenhyphenTQSjFUAOSnuHslrU0D37sh-R_xxg_Ta3f4N9B4F_afr5BedQ_I61GYPI6UI1YAkz3tR7ALsGIDQok9HsntwUIQPEzbfWqL5FrIr4tHL-LD92q-bRRkw89bsg/s1600/renderPlain.png" width="400" /></a></div>
<div class="" style="clear: both;">
<h4>
<span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;"><b>IV Example 2: Model, Texture, and Composite</b></span></h4>
</div>
<div class="separator" style="clear: both; text-align: center;">
<b></b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJM41eFal627nUue_4iRqzXcnwVv6p2hfulAJOHDUczg-4xsxEQmvDGBmws1JdHoBNkpXCfxm-rEyLtYCy9LPBs9AgWpK8FpSZxXQ9TUKAaRIPoLe5X6v0_gp2eUDc1rCK9LBAWMtUYWlo/s1600/banteay-kdei-32.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJM41eFal627nUue_4iRqzXcnwVv6p2hfulAJOHDUczg-4xsxEQmvDGBmws1JdHoBNkpXCfxm-rEyLtYCy9LPBs9AgWpK8FpSZxXQ9TUKAaRIPoLe5X6v0_gp2eUDc1rCK9LBAWMtUYWlo/s1600/banteay-kdei-32.jpg" width="400" /> </a></div>
<div class="separator" style="clear: both; text-align: center;">
Reference Shot</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG2TAeGRqM3fsDVQBIG9yzyW-bVWojczmzKXKNxvVoglgpjGBLXg2wX8_RmijepmF6EsOdOGMo6cCddUQmLs4ACATItu_ZeTmNiSkorayPBNFmoKTiZ7xmOqIKbqBo8v2e6SfV1fLzcOK0/s1600/angkorWireframe.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="220" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG2TAeGRqM3fsDVQBIG9yzyW-bVWojczmzKXKNxvVoglgpjGBLXg2wX8_RmijepmF6EsOdOGMo6cCddUQmLs4ACATItu_ZeTmNiSkorayPBNFmoKTiZ7xmOqIKbqBo8v2e6SfV1fLzcOK0/s400/angkorWireframe.jpg" width="400" /></a></div>
<b></b><br />
<div class="" style="clear: both; text-align: center;">
<b><span style="font-weight: normal;">Wireframe </span></b></div>
<b>
</b>
<br />
<div class="" style="clear: both; text-align: center;">
<b><br /></b></div>
<b>
</b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0RpFR7cMaikkjg06s6MBBZ08h2O8Wi72TGvP39LOUJwW2lRmc4Gk6nQTxI6mECf35kGtAFlL1EhhATAbmp11tHulrTqmF1xidVJN6ugjOAdOdl-lwAaUv1YpcPVMIK28OYhtha4VNjTvY/s1600/angkorArcade.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0RpFR7cMaikkjg06s6MBBZ08h2O8Wi72TGvP39LOUJwW2lRmc4Gk6nQTxI6mECf35kGtAFlL1EhhATAbmp11tHulrTqmF1xidVJN6ugjOAdOdl-lwAaUv1YpcPVMIK28OYhtha4VNjTvY/s1600/angkorArcade.png" width="400" /></a></div>
<div class="" style="clear: both; text-align: center;">
3D shot with alpha channel</div>
<div class="separator" style="clear: both; text-align: center;">
+</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5zc15DGTgJrHK-so61fvtD427DChCJsFFFxYJct8DMrLYl1rKXjCM1d8lE13s0rwg22-01rO999p_WnxZ8eZHETqI7FtOHG5f5xuA_1zG53e7jURMchEuJWT1skiZoH3pY-xkIYiR5MrC/s1600/181413499_a495913bb4_b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5zc15DGTgJrHK-so61fvtD427DChCJsFFFxYJct8DMrLYl1rKXjCM1d8lE13s0rwg22-01rO999p_WnxZ8eZHETqI7FtOHG5f5xuA_1zG53e7jURMchEuJWT1skiZoH3pY-xkIYiR5MrC/s1600/181413499_a495913bb4_b.jpg" width="400" /></a></div>
<div class="" style="clear: both; text-align: center;">
2D image in PhotoShoppe</div>
<div class="" style="clear: both; text-align: center;">
=</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD9m5gFvhoaPX6TR6MUkQMdOrRDiZaR4trtgz-gT-ro8PexxaOalPXZva9HMsqyYpC-bZ8SLC3fCYRJPe08FMoQV-jds0UWr7tl4te34nI_i1S8Ta_HKY2kgIMNsiOj3FG7D94oO-Eip40/s1600/compositeArcade.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="311" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD9m5gFvhoaPX6TR6MUkQMdOrRDiZaR4trtgz-gT-ro8PexxaOalPXZva9HMsqyYpC-bZ8SLC3fCYRJPe08FMoQV-jds0UWr7tl4te34nI_i1S8Ta_HKY2kgIMNsiOj3FG7D94oO-Eip40/s1600/compositeArcade.png" width="400" /></a></div>
<div class="" style="clear: both; text-align: center;">
Final composite image</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8WLhKBuG7zby1BMetpBE39GW17yPKZkNRq7pviPm-f62ZTKAZcS4_uaZ0SYnU7qFQWjapURacXknEQ1MoB4JbabG4JdD-yiVv-uUkBRMLe16iebyz-WZeqS-eXhv1rxfw839GpGIeFujD/s1600/compositeArcadeWiFi.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="311" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8WLhKBuG7zby1BMetpBE39GW17yPKZkNRq7pviPm-f62ZTKAZcS4_uaZ0SYnU7qFQWjapURacXknEQ1MoB4JbabG4JdD-yiVv-uUkBRMLe16iebyz-WZeqS-eXhv1rxfw839GpGIeFujD/s1600/compositeArcadeWiFi.png" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both;">
<br /></div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-83321494778222980542017-01-12T10:12:00.004-08:002017-01-17T15:38:45.334-08:00Project 1: Snowman and EnvironmentCreate a snowman and an environment for it to inhabit. Capture 5 screen caps and post them to your blog by Thursday, January 19.<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6GmZtYejpwXilzApexTD8iAUf6JVstumPgMR4DPdD7NQVGLbWJkeLP4jYtL6XruW8X2H33je6gXoX7_wYd8MLrQv74DPYDqdNCzsJCH_HmS0pUQPi3BvnmLcLrlDt_PoZNXCPM-dGfIu7/s1600-h/blocktown.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img alt="" border="0" height="312" id="BLOGGER_PHOTO_ID_5290901216668604914" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6GmZtYejpwXilzApexTD8iAUf6JVstumPgMR4DPdD7NQVGLbWJkeLP4jYtL6XruW8X2H33je6gXoX7_wYd8MLrQv74DPYDqdNCzsJCH_HmS0pUQPi3BvnmLcLrlDt_PoZNXCPM-dGfIu7/s400/blocktown.jpg" style="display: block; height: 250px; margin: 0px auto 10px; text-align: center; width: 320px;" width="400" /></a><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhldEtN4w9uWBBz6LhEIvBx_jOMUbYHDYxtnpFc_5b9dZgExUif3bmjePtL3S9DPQ1dIxq4PYB3gijw7SEYM0Sh5OP5vCvEiUHMOYxOpS7WZtSY7-zeHqjWGCidPlVtQ2fU3DiCwt0ICqqX/s1600-h/metropolis-cityscape.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhldEtN4w9uWBBz6LhEIvBx_jOMUbYHDYxtnpFc_5b9dZgExUif3bmjePtL3S9DPQ1dIxq4PYB3gijw7SEYM0Sh5OP5vCvEiUHMOYxOpS7WZtSY7-zeHqjWGCidPlVtQ2fU3DiCwt0ICqqX/s320/metropolis-cityscape.jpg" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">Fritz Lang's <a href="http://en.wikipedia.org/wiki/Metropolis_%28film%29">Metropolis</a> (1927).</span> </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuE0ASRh6_Z6oNE0jwJpiuozbr-etEWSaufKYQFSJxgZT17dghnLqnVtcCGdG8drz2I5VyhGYCZr3YDKqzVUp48xmCiebGlRPil9c33bwdUkZGb0IDcvH4XyEg6gNqU_-zXVWe33f16aMw/s1600-h/piranesi-carceri+1.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuE0ASRh6_Z6oNE0jwJpiuozbr-etEWSaufKYQFSJxgZT17dghnLqnVtcCGdG8drz2I5VyhGYCZr3YDKqzVUp48xmCiebGlRPil9c33bwdUkZGb0IDcvH4XyEg6gNqU_-zXVWe33f16aMw/s400/piranesi-carceri+1.jpg" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">How's about some <a href="http://en.wikipedia.org/wiki/Giovanni_Battista_Piranesi">Piranesi</a>? From the <i>Carceri</i> (Prisons) c. 1745-50. </span></div>
<div style="text-align: center;">
<span style="font-size: x-small;">These have been a big influence on just about everybody designing big, fantastical scenes with gigantic architectural scale.</span></div>
<div style="text-align: center;">
<br /></div>
BLOG<br />
You are required to keep a blog for this course and post all of your lab projects there. If you're new to bloggin', I recommend <a href="http://blogger.com/">blogger.com</a> as it's free and easy to use. If you find a service that works better for you, however, by all means, go for it. Yes, you may use a blog you have started before this class, just make sure you label your posts clearly so I don't get cranky. <span style="color: red;">Once you have your blog set up, post your name and your blog's URL as a comment to this post.</span><br />
<br />
PHOTO<br />
Take a photo of your self and post it in the "about me" section of your blog.<br />
<br />
DEMO MATERIALS:<br />
Here is a 10 minute video to get you started with Maya<br />
<br />
<br />
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com16tag:blogger.com,1999:blog-1945215949127642539.post-62496371076131680862015-11-16T08:41:00.001-08:002015-11-16T08:41:13.560-08:00Final Project 3: Make a Place<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0fcvLTlXr1WZ7Kvvl2xPdlVbaz7_rZIAwqQL4aI9g_2uIBdudNS-aXV1CsM-IMm2Fqq6haHF7Dg5VLC7LPtxfsQfdPKMcuEpOyXgwYu0RjLH9kbMwfsnZ6niEX59cCwiLPVuYKfJFkXmH/s1600/Fallout_3___Washington_DC_by_Half_dude.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0fcvLTlXr1WZ7Kvvl2xPdlVbaz7_rZIAwqQL4aI9g_2uIBdudNS-aXV1CsM-IMm2Fqq6haHF7Dg5VLC7LPtxfsQfdPKMcuEpOyXgwYu0RjLH9kbMwfsnZ6niEX59cCwiLPVuYKfJFkXmH/s400/Fallout_3___Washington_DC_by_Half_dude.jpg" width="400" /></a></div>
<br />
So, now we're going to build on what's been going on so far. You now have a solid overview of the 3D modeling process:<br />
<ol>
<li>Modeling</li>
<li>UV Mapping</li>
<li>Materials/Textures</li>
<li>Lighting </li>
<li>Rendering </li>
</ol>
As importantly, you have developed an overview of creating an effective image:<br />
<ol>
<li>Establish a camera to create your shot.</li>
<li>Think foreground, mid-ground, background</li>
<li>Contrast in scale.</li>
<li>Use light and shadow to break up your scene and create points of interest.</li>
<li>Tell a story. How is the viewer meant to "move" through the space.</li>
<li>Use compositing/post-production to "cheat" and create the best image you can.</li>
<li>Interior/exterior and visual hierarchy. How can you move our eye through the scene? </li>
</ol>
Our final is Monday, December 7 at 8:00!!<br />
<br />
What's due?<br />
You will present a .pdf of your project. It should include<br />
<ol>
<li>Reference material you used to develop your place.</li>
<li>A one paragraph written narrative of your scene. What is it? Where is it? Why is it? What's the story? </li>
<li>In-progress shots and narrative of your process - can include screen caps, test renders, etc.</li>
<li>Final shots of your place - at least 5. These should be final quality renders, that is, they should be finished off in photoshop (color-corrected, composited) and include shadows and ambient occlusion passes.</li>
</ol>
<br />
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-27545828299275335592015-10-19T08:21:00.000-07:002015-10-28T08:35:10.170-07:00Project 2A: Interior with Texture & Lighting<h4>
<span style="font-family: "Helvetica Neue",Arial,Helvetica,sans-serif;"><b>I. Project Overview</b></span></h4>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVFrgwcJNGSq8N6mrKGlkcozsHwfhuOKfpKCuRXDROz0wjYDR25UVfFS8MFvFOAnvaXpKsO7OU7p7ZFaN96JtdaZo6kbgVb6mc8WJXkz_N9xzwDqW3RpF_G8SfVSrGFMGJoy95S5Pt0uCN/s1600/lightDemoComposite01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVFrgwcJNGSq8N6mrKGlkcozsHwfhuOKfpKCuRXDROz0wjYDR25UVfFS8MFvFOAnvaXpKsO7OU7p7ZFaN96JtdaZo6kbgVb6mc8WJXkz_N9xzwDqW3RpF_G8SfVSrGFMGJoy95S5Pt0uCN/s400/lightDemoComposite01.jpg" width="400" /></a></div>
<br />
Using your newfound skills, model an interior scene. This time, we'll be adding the power of textures, lighting, and compositing to create a complete render. <b>Note: Project 1 & 2 are both due on Monday, November 9. <a href="https://docs.google.com/document/d/1YVe9D-xe4jmZD6gludp3xcVlg41RdY8Fpo0PzHGRwyY/edit?usp=sharing" target="_blank">See revised due dates for details.</a></b><br />
<br />
Here's the basic construction order:<br />
1. Model - get the geometry set <i>before</i> you UV map. Changes in geometry will affect the UVs.<br />
2. UV Map - prepare a UV map for each object so you can apply textures.<br />
3. Surfacing - create Materials for your objects with 2D texture maps and material attributes.<br />
4. Lighting - use a combination of lighting types and techniques to flesh out the scene.<br />
5. Render - set resolution and use render layers to generate a bitmap(s) of your shot.<br />
6. Post-Production - Composite, color-correct, and cheat to create your final shot.<br />
<br />
Here're a few texture maps to get you started - click 'em to enlarge and download the high res versions. Put 'em in your project folder in the sourceimages folder. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil7CY2zYTHOWDebo6yxu8QpN9_adBPm2PKXAQeNo95MsGyBOnHG1bITLaYRvuWA8MaYJ0gOb4k2JB7wcRK1Iu_ux_FzFQaIh4YBt1eEKBSpBUhatqN2m8wsbog8ZQ5eNRlJ2FtlgjYHYm5/s1600/basicStone2048.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil7CY2zYTHOWDebo6yxu8QpN9_adBPm2PKXAQeNo95MsGyBOnHG1bITLaYRvuWA8MaYJ0gOb4k2JB7wcRK1Iu_ux_FzFQaIh4YBt1eEKBSpBUhatqN2m8wsbog8ZQ5eNRlJ2FtlgjYHYm5/s320/basicStone2048.png" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_oLGmVwlI4BibBCLJCjFrYjbnn7AjKD7VY9kjIFX438NZWe4ddUZzyj9KyZaPgYuwqHFC-m74L-daR8bMAEWlHa6eYIdb7cE5unU9UiMtZdImHMIWwOkjrneERxwQt_vVo675uzRz6CJi/s1600/checkers512.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_oLGmVwlI4BibBCLJCjFrYjbnn7AjKD7VY9kjIFX438NZWe4ddUZzyj9KyZaPgYuwqHFC-m74L-daR8bMAEWlHa6eYIdb7cE5unU9UiMtZdImHMIWwOkjrneERxwQt_vVo675uzRz6CJi/s1600/checkers512.bmp" width="320" /></a></div>
<br />
<br />
<h4>
<span style="font-family: "Helvetica Neue", Arial, Helvetica, sans-serif;">II. Technique: Materials, UV Mapping, Texture Maps</span> </h4>
1. Intro to Maya Materials<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/98s6Tga_E30" width="420"></iframe>
<br />
<br />
2. Intro to Maya UV Mapping and Texture Making<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/miCE9LLjEOI" width="420"></iframe>
3. UV Editing Techniques: Split, Move, Sew, UV Shells<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/KwcYw47afms" width="420"></iframe><br />
<br />
<h4>
<span style="font-family: "Helvetica Neue", Arial, Helvetica, sans-serif;">III. Example 1: UV Mapping and Texturing a Model</span></h4>
1. Concept and template drawn in PhotoShoppe (note proportions are different in final model):<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx5AnFkPsefYyph6AieY6BnrVvc4Lnlc0ITohldJgknI22VK1QclnCHuil83fDAykqxLzazPzVQbYDL3P-5qnJ61KL722WLnj1xWYdrUTeH8GcUGxZDkdMrwXtm6MpDgXdQUKP2MMFHxdO/s1600/conceptTemplate.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx5AnFkPsefYyph6AieY6BnrVvc4Lnlc0ITohldJgknI22VK1QclnCHuil83fDAykqxLzazPzVQbYDL3P-5qnJ61KL722WLnj1xWYdrUTeH8GcUGxZDkdMrwXtm6MpDgXdQUKP2MMFHxdO/s1600/conceptTemplate.png" width="400" /></a></div>
2. Modeling in progress:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxnViD000sg17NRJqU2SYtY1Be7VyAj4vEaiZHeNvKrzY8P6L31cykMkEEPGnn0spxqpR15MWHknr19Dk6bWBjfFRi-Rm6eFvn9tsv3mtJ4igFOt3g3rjMqqr0IKmAtUr67EUJOwNNtkk/s1600/TlalocArchesScreenCap.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxnViD000sg17NRJqU2SYtY1Be7VyAj4vEaiZHeNvKrzY8P6L31cykMkEEPGnn0spxqpR15MWHknr19Dk6bWBjfFRi-Rm6eFvn9tsv3mtJ4igFOt3g3rjMqqr0IKmAtUr67EUJOwNNtkk/s1600/TlalocArchesScreenCap.png" width="400" /></a></div>
3. Wireframe finished:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzqqLps0hJAomezN9ayKvNOZA2wWzDdd6EYLOjnbQZJLxXooidWPaBgXYhPbMHuQIcbNhLIZG7rbiVFb_Bgc52UKQjWjSXi22MAlPdlEYb3ORaa9N9hYHsgKbb22YrqOkTIAMcDCbv8r7z/s1600/ArchRoundWindowsWireframe.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzqqLps0hJAomezN9ayKvNOZA2wWzDdd6EYLOjnbQZJLxXooidWPaBgXYhPbMHuQIcbNhLIZG7rbiVFb_Bgc52UKQjWjSXi22MAlPdlEYb3ORaa9N9hYHsgKbb22YrqOkTIAMcDCbv8r7z/s1600/ArchRoundWindowsWireframe.png" width="400" /></a></div>
4. UV mapping and textures:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdol6pwKkL24DEA0RCOO9LQmTZWm8vHV1BIcB6fMrADgg1sNjLdeEPpOAUCU1hdFjlOxF2Vgm0oIXiWefRHK0ov4kOLl0z2BNXnP8nnZSUe46YZdhCl_X6-SsL5vBW7JenL3bGKo3_U4C8/s1600/uvAndTex.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdol6pwKkL24DEA0RCOO9LQmTZWm8vHV1BIcB6fMrADgg1sNjLdeEPpOAUCU1hdFjlOxF2Vgm0oIXiWefRHK0ov4kOLl0z2BNXnP8nnZSUe46YZdhCl_X6-SsL5vBW7JenL3bGKo3_U4C8/s1600/uvAndTex.png" width="400" /></a></div>
5. Grind Date:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_Wu71RPd6c5an23H1IhyphenhyphenTQSjFUAOSnuHslrU0D37sh-R_xxg_Ta3f4N9B4F_afr5BedQ_I61GYPI6UI1YAkz3tR7ALsGIDQok9HsntwUIQPEzbfWqL5FrIr4tHL-LD92q-bRRkw89bsg/s1600/renderPlain.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_Wu71RPd6c5an23H1IhyphenhyphenTQSjFUAOSnuHslrU0D37sh-R_xxg_Ta3f4N9B4F_afr5BedQ_I61GYPI6UI1YAkz3tR7ALsGIDQok9HsntwUIQPEzbfWqL5FrIr4tHL-LD92q-bRRkw89bsg/s1600/renderPlain.png" width="400" /></a></div>
<div class="" style="clear: both;">
<h4>
<span style="font-family: "Helvetica Neue",Arial,Helvetica,sans-serif;"><b>IV Example 2: Model, Texture, and Composite</b></span></h4>
</div>
<div class="separator" style="clear: both; text-align: center;">
<b></b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJM41eFal627nUue_4iRqzXcnwVv6p2hfulAJOHDUczg-4xsxEQmvDGBmws1JdHoBNkpXCfxm-rEyLtYCy9LPBs9AgWpK8FpSZxXQ9TUKAaRIPoLe5X6v0_gp2eUDc1rCK9LBAWMtUYWlo/s1600/banteay-kdei-32.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJM41eFal627nUue_4iRqzXcnwVv6p2hfulAJOHDUczg-4xsxEQmvDGBmws1JdHoBNkpXCfxm-rEyLtYCy9LPBs9AgWpK8FpSZxXQ9TUKAaRIPoLe5X6v0_gp2eUDc1rCK9LBAWMtUYWlo/s1600/banteay-kdei-32.jpg" width="400" /> </a></div>
<div class="separator" style="clear: both; text-align: center;">
Reference Shot</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG2TAeGRqM3fsDVQBIG9yzyW-bVWojczmzKXKNxvVoglgpjGBLXg2wX8_RmijepmF6EsOdOGMo6cCddUQmLs4ACATItu_ZeTmNiSkorayPBNFmoKTiZ7xmOqIKbqBo8v2e6SfV1fLzcOK0/s1600/angkorWireframe.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="220" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG2TAeGRqM3fsDVQBIG9yzyW-bVWojczmzKXKNxvVoglgpjGBLXg2wX8_RmijepmF6EsOdOGMo6cCddUQmLs4ACATItu_ZeTmNiSkorayPBNFmoKTiZ7xmOqIKbqBo8v2e6SfV1fLzcOK0/s400/angkorWireframe.jpg" width="400" /></a></div>
<b></b><br />
<div class="" style="clear: both; text-align: center;">
<b><span style="font-weight: normal;">Wireframe </span></b></div>
<b>
</b>
<br />
<div class="" style="clear: both; text-align: center;">
<b><br /></b></div>
<b>
</b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0RpFR7cMaikkjg06s6MBBZ08h2O8Wi72TGvP39LOUJwW2lRmc4Gk6nQTxI6mECf35kGtAFlL1EhhATAbmp11tHulrTqmF1xidVJN6ugjOAdOdl-lwAaUv1YpcPVMIK28OYhtha4VNjTvY/s1600/angkorArcade.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0RpFR7cMaikkjg06s6MBBZ08h2O8Wi72TGvP39LOUJwW2lRmc4Gk6nQTxI6mECf35kGtAFlL1EhhATAbmp11tHulrTqmF1xidVJN6ugjOAdOdl-lwAaUv1YpcPVMIK28OYhtha4VNjTvY/s1600/angkorArcade.png" width="400" /></a></div>
<div class="" style="clear: both; text-align: center;">
3D shot with alpha channel</div>
<div class="separator" style="clear: both; text-align: center;">
+</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5zc15DGTgJrHK-so61fvtD427DChCJsFFFxYJct8DMrLYl1rKXjCM1d8lE13s0rwg22-01rO999p_WnxZ8eZHETqI7FtOHG5f5xuA_1zG53e7jURMchEuJWT1skiZoH3pY-xkIYiR5MrC/s1600/181413499_a495913bb4_b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5zc15DGTgJrHK-so61fvtD427DChCJsFFFxYJct8DMrLYl1rKXjCM1d8lE13s0rwg22-01rO999p_WnxZ8eZHETqI7FtOHG5f5xuA_1zG53e7jURMchEuJWT1skiZoH3pY-xkIYiR5MrC/s1600/181413499_a495913bb4_b.jpg" width="400" /></a></div>
<div class="" style="clear: both; text-align: center;">
2D image in PhotoShoppe</div>
<div class="" style="clear: both; text-align: center;">
=</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD9m5gFvhoaPX6TR6MUkQMdOrRDiZaR4trtgz-gT-ro8PexxaOalPXZva9HMsqyYpC-bZ8SLC3fCYRJPe08FMoQV-jds0UWr7tl4te34nI_i1S8Ta_HKY2kgIMNsiOj3FG7D94oO-Eip40/s1600/compositeArcade.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="311" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD9m5gFvhoaPX6TR6MUkQMdOrRDiZaR4trtgz-gT-ro8PexxaOalPXZva9HMsqyYpC-bZ8SLC3fCYRJPe08FMoQV-jds0UWr7tl4te34nI_i1S8Ta_HKY2kgIMNsiOj3FG7D94oO-Eip40/s1600/compositeArcade.png" width="400" /></a></div>
<div class="" style="clear: both; text-align: center;">
Final composite image</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8WLhKBuG7zby1BMetpBE39GW17yPKZkNRq7pviPm-f62ZTKAZcS4_uaZ0SYnU7qFQWjapURacXknEQ1MoB4JbabG4JdD-yiVv-uUkBRMLe16iebyz-WZeqS-eXhv1rxfw839GpGIeFujD/s1600/compositeArcadeWiFi.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="311" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8WLhKBuG7zby1BMetpBE39GW17yPKZkNRq7pviPm-f62ZTKAZcS4_uaZ0SYnU7qFQWjapURacXknEQ1MoB4JbabG4JdD-yiVv-uUkBRMLe16iebyz-WZeqS-eXhv1rxfw839GpGIeFujD/s1600/compositeArcadeWiFi.png" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both;">
<br /></div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-58851358423259070632015-10-06T09:24:00.000-07:002015-10-12T08:33:40.142-07:00Project 1B: BlockVille Buildup<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRKnzONm6_1kbSYQi53hY32RyFpwiELHM6J3rAgOkEErUTSjLag_CcyXIaZQRa9rYYz9yjMOHPQ1FkhR-eMBHH1uThBU4uG26LW0VxAYCbzmeu5vZFNEEPFBOuC8j5RezZ141PLC9bTEhi/s1600/ArchRoundWindowsWireframe.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRKnzONm6_1kbSYQi53hY32RyFpwiELHM6J3rAgOkEErUTSjLag_CcyXIaZQRa9rYYz9yjMOHPQ1FkhR-eMBHH1uThBU4uG26LW0VxAYCbzmeu5vZFNEEPFBOuC8j5RezZ141PLC9bTEhi/s1600/ArchRoundWindowsWireframe.png" width="400" /></a></div>
<br />
Okay, we're getting into component modeling now. Verts, edges, and faces are your new companions. Your project for Wednesday, October 14 is to build out some of your scene objects in Blockville using component modeling to create some more detailed, cool elements to give your scene 6000% more bad-assery. Demonstrate this increase with three more scene renders posted to the blog. Remember, be deliberate in your choice of what to model so you get maximum visual impact out of your efforts. Do appropriate VISUAL RESEARCH and post it. I don't know much, but I do know that you (yes, you) do not yet have a fully detailed architecture library floating about in your head.<br />
<br />
Responsive essay. This essay should have a bit of before and after reflection. Before you get too involved in your modeling, write a bit on what emotional impact you are trying to convey in your scene and how you might achieve that effect. After your shots are getting done, reflect a bit on your use of modeling, architectural repetition, research, shot composition, and the like and how it contributed to the success/failure of your work.<br />
<br />
Basics:<br />
1. Right-click, hold, and drag on an object to set the component level you want to work on. This is also where you get back to object mode.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_qmkxHvJbfA7L_yFXQpoF0IMKpRIG14TYu-keVNsugPQ2A-DtuHYNWWK4-RvXTiCOGgC0cVvIkgH6sQcg_AJhEXe-CZiv7M1qA-1aSThteFVPp-ny3aRlDeWjtZprX60yG2IqVMgz8wLh/s1600/flyout.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_qmkxHvJbfA7L_yFXQpoF0IMKpRIG14TYu-keVNsugPQ2A-DtuHYNWWK4-RvXTiCOGgC0cVvIkgH6sQcg_AJhEXe-CZiv7M1qA-1aSThteFVPp-ny3aRlDeWjtZprX60yG2IqVMgz8wLh/s1600/flyout.png" width="320" /></a></div>
<br />
You can also use f8, f9, f10, f11 to access the different component levels. If you do this, you'll need to set up your mac hotkeys: Apple Menu>System Preferences>Keyboard> use f1 etc as standard function keys checkbox.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHMtswv23N_k3OqoRu1kSI-Cjqrm3SXaslXMBEc-C6NAHGzVX-eBk5TgDBgt3p-A8zsUXMh-JEx5awNvHlpBZQFS8Pb97OX3-e8U8QJj-A0QiFSdP4FbIREWSuTQ4WpCZOcL_Ic0BMP0Br/s1600/keys.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="278" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHMtswv23N_k3OqoRu1kSI-Cjqrm3SXaslXMBEc-C6NAHGzVX-eBk5TgDBgt3p-A8zsUXMh-JEx5awNvHlpBZQFS8Pb97OX3-e8U8QJj-A0QiFSdP4FbIREWSuTQ4WpCZOcL_Ic0BMP0Br/s1600/keys.png" width="320" /></a></div>
<br />
<br />
2. Avoid the following like the plague (because we all very consciously try to avoid the plague).<br />
a. Non-planar faces:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKmwXaDpHryyNYC_KJBdDpvvyZyicyIt9C6IqbZYU84RD7lRdWF9z3mEFDcbp-9Dk1EkSc0EIqMrF2RyxNkJfvm8R0ko46vwnHkbDZ99FLqCWXbJjPcdFX6u0i4D8M7jYL_vmN7JVKtZ7t/s1600/nonPlanar.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="290" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKmwXaDpHryyNYC_KJBdDpvvyZyicyIt9C6IqbZYU84RD7lRdWF9z3mEFDcbp-9Dk1EkSc0EIqMrF2RyxNkJfvm8R0ko46vwnHkbDZ99FLqCWXbJjPcdFX6u0i4D8M7jYL_vmN7JVKtZ7t/s1600/nonPlanar.png" width="320" /></a></div>
<div style="text-align: center;">
<i>The top face of this block is f***ed (i.e. non-planar)</i></div>
<div style="text-align: center;">
<br /></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZYUaawOnmSj39G248hausSTFzS2IbE0knLFZJ64hTsPtDuyTmVo_KYl2XLBJS5BpM54jnza05MRpxORaket-TbaNNFL-VCguT5k6HT4zlEBlerI17I3a3h6T4OWZN6kOuThWjdfEJiU_j/s1600/planar.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZYUaawOnmSj39G248hausSTFzS2IbE0knLFZJ64hTsPtDuyTmVo_KYl2XLBJS5BpM54jnza05MRpxORaket-TbaNNFL-VCguT5k6HT4zlEBlerI17I3a3h6T4OWZN6kOuThWjdfEJiU_j/s1600/planar.png" width="320" /></a></div>
<div style="text-align: center;">
<i>The top face of this block is fine--it's planar.</i></div>
<div style="text-align: center;">
<i><br /></i></div>
<div style="text-align: left;">
b. Do not pull verts through faces! Ugh. Don't make me look at it:</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5W4SRCDJYHD4oCpGQRuKJMl_3MSB-mtWnrRcbk09HXXPLT7KGHWa0JF_YM8IjhUIrRuAqoKy-ZgKPaL0_a5WDLAJlRVAt0uoQySFzDdehrq6Kr310GkUnec4iFZ-IP5MhnSnsDZtfFT08/s1600/pullthrough.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="294" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5W4SRCDJYHD4oCpGQRuKJMl_3MSB-mtWnrRcbk09HXXPLT7KGHWa0JF_YM8IjhUIrRuAqoKy-ZgKPaL0_a5WDLAJlRVAt0uoQySFzDdehrq6Kr310GkUnec4iFZ-IP5MhnSnsDZtfFT08/s1600/pullthrough.png" width="320" /></a></div>
<div style="text-align: center;">
<i>wtf???</i></div>
<div style="text-align: center;">
<i><br /></i></div>
<div style="text-align: left;">
c. N-gons. These are polygons that have more than 3 or 4 verts. </div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieFiX8Pi-2PPazPYfoCE-D0UNffGSUIUE3Yzub1LNgl9IeBn60lYDUw1iKjP8sY0-UVYGlt-18GDLg6fRU97YslWysjXF9VedEObOfzki1CfanVBJMjmrfHPR98fHNP3htfYO8P68RqB2w/s1600/ngon.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieFiX8Pi-2PPazPYfoCE-D0UNffGSUIUE3Yzub1LNgl9IeBn60lYDUw1iKjP8sY0-UVYGlt-18GDLg6fRU97YslWysjXF9VedEObOfzki1CfanVBJMjmrfHPR98fHNP3htfYO8P68RqB2w/s1600/ngon.png" width="295" /></a></div>
<div style="text-align: center;">
<i>This is one polygon, but it has 8 vertices.</i></div>
<div style="text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMwEs9iqgcgpzAuGx1ZMNzv_IYb6zK1U_BGmA8kk3YLqGQ048C5n8M0hXCQM9-o_mV5tWY0iOH4vhXMPywkryNpHOKwpWFW1TPUWqFrQV2HFu4HGcnHz5Jlud5WgLbmURCG-SFeKVRDW6V/s1600/quaded.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMwEs9iqgcgpzAuGx1ZMNzv_IYb6zK1U_BGmA8kk3YLqGQ048C5n8M0hXCQM9-o_mV5tWY0iOH4vhXMPywkryNpHOKwpWFW1TPUWqFrQV2HFu4HGcnHz5Jlud5WgLbmURCG-SFeKVRDW6V/s1600/quaded.png" width="284" /></a></div>
<div style="text-align: center;">
<i>Here's the same model, properly "quad-ed out".</i></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
d. Unnecessarily complex geometry. Hello, olde-fashioned booleans.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgci46l-2Sdqdp5QqGO6WU3bEFjTtvKzV7bAkwrcYAUHqCVn4aYN_ceu0yJCdv8vWKNXxicAJv4mfK99nReMXNmjXkFmMl0GackmaQgJaO-KGatfA2uvQOMMM86c1uq0eoQ_GVbUik8oQAT/s1600/boolean.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="291" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgci46l-2Sdqdp5QqGO6WU3bEFjTtvKzV7bAkwrcYAUHqCVn4aYN_ceu0yJCdv8vWKNXxicAJv4mfK99nReMXNmjXkFmMl0GackmaQgJaO-KGatfA2uvQOMMM86c1uq0eoQ_GVbUik8oQAT/s1600/boolean.png" width="320" /></a></div>
<div style="text-align: center;">
<i>Clean-up on isle 5!</i></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
To avoid these unfortunate types of things, we've got to learn how to add geometry to our models carefully and deliberately. The Heads Up Display (HUD) will help you keep tabs on your "poly-count" as well as give you a constant read-out on health, ammo, and special ability cooldowns. Access the hud through the menu: Display--Heads Up Display--Poly Count</div>
<div style="text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGL_pU2iTHqL0Rq7fCiJf79m5AmIkOx-xdUb9KK7umemST8661_9f_n7ZtdZGDRYGupG8VyOB5XcUIuJ-Z6eTrV_z6oItc38c2AWenQ208C2lYHClq34VX3t4erULP4K-8TpJIeLDburbT/s1600/hud.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGL_pU2iTHqL0Rq7fCiJf79m5AmIkOx-xdUb9KK7umemST8661_9f_n7ZtdZGDRYGupG8VyOB5XcUIuJ-Z6eTrV_z6oItc38c2AWenQ208C2lYHClq34VX3t4erULP4K-8TpJIeLDburbT/s1600/hud.png" width="320" /></a></div>
<div style="text-align: left;">
<br /></div>
<div>
Here are some videos on the basics of component modeling:<br />
<br />
1. Extruding Faces<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/r3Uqer_R5WE" width="560"></iframe></div>
<br />
2. Building an Arch: How to delete, create, and mirror faces<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/rYlgP_D8Zbg" width="420"></iframe>
3. How to combine separate objects and merge vertices<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/fJCaWZYRU5Y" width="420"></iframe>
4. How to import an image as an Image Plane<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/B-89AKH__bs" width="420"></iframe>
5. Sample image for use as an Image Plane <br />
<div style="text-align: center;">
<div class="separator" style="clear: both; text-align: left;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3erbFrbMcKfNcmgkogidSGoFYvS_tmAg45vI7FzZ1McZX400hIR6izBls7jSH9eawwefS0ORYEPBpbIjHKume-U6mNag3ORBlkL_c3IvkUmoLzCxK11h70sm1iCjqynGqiwnhibrszfB/s1600/conceptTemplate.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3erbFrbMcKfNcmgkogidSGoFYvS_tmAg45vI7FzZ1McZX400hIR6izBls7jSH9eawwefS0ORYEPBpbIjHKume-U6mNag3ORBlkL_c3IvkUmoLzCxK11h70sm1iCjqynGqiwnhibrszfB/s1600/conceptTemplate.png" width="320" /></a></div>
<div style="text-align: left;">
<i>DemoTemplate. Click to enlarge, then download.</i></div>
</div>
<div style="text-align: left;">
<br /></div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com6tag:blogger.com,1999:blog-1945215949127642539.post-21279334698893336162015-09-28T08:35:00.000-07:002015-09-28T08:35:08.489-07:00Project 1A - Blockville<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6GmZtYejpwXilzApexTD8iAUf6JVstumPgMR4DPdD7NQVGLbWJkeLP4jYtL6XruW8X2H33je6gXoX7_wYd8MLrQv74DPYDqdNCzsJCH_HmS0pUQPi3BvnmLcLrlDt_PoZNXCPM-dGfIu7/s1600-h/blocktown.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img alt="" border="0" height="312" id="BLOGGER_PHOTO_ID_5290901216668604914" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6GmZtYejpwXilzApexTD8iAUf6JVstumPgMR4DPdD7NQVGLbWJkeLP4jYtL6XruW8X2H33je6gXoX7_wYd8MLrQv74DPYDqdNCzsJCH_HmS0pUQPi3BvnmLcLrlDt_PoZNXCPM-dGfIu7/s400/blocktown.jpg" style="display: block; height: 250px; margin: 0px auto 10px; text-align: center; width: 320px;" width="400" /></a>PROJECT 1: BLOCKVILLE<br />
Rock out with your blocks out!<br />
<br />
1. Find 10 images that use scale contrast and composition to help create a sense of size and distance. Post them to your blog with the title, "Project 1: Reference Material." Make sure you credit the artist for his/her work and provide a title, date, and a link back to the site that provided the work.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhldEtN4w9uWBBz6LhEIvBx_jOMUbYHDYxtnpFc_5b9dZgExUif3bmjePtL3S9DPQ1dIxq4PYB3gijw7SEYM0Sh5OP5vCvEiUHMOYxOpS7WZtSY7-zeHqjWGCidPlVtQ2fU3DiCwt0ICqqX/s1600-h/metropolis-cityscape.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhldEtN4w9uWBBz6LhEIvBx_jOMUbYHDYxtnpFc_5b9dZgExUif3bmjePtL3S9DPQ1dIxq4PYB3gijw7SEYM0Sh5OP5vCvEiUHMOYxOpS7WZtSY7-zeHqjWGCidPlVtQ2fU3DiCwt0ICqqX/s320/metropolis-cityscape.jpg" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">Fritz Lang's <a href="http://en.wikipedia.org/wiki/Metropolis_%28film%29">Metropolis</a> (1927).</span> </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuE0ASRh6_Z6oNE0jwJpiuozbr-etEWSaufKYQFSJxgZT17dghnLqnVtcCGdG8drz2I5VyhGYCZr3YDKqzVUp48xmCiebGlRPil9c33bwdUkZGb0IDcvH4XyEg6gNqU_-zXVWe33f16aMw/s1600-h/piranesi-carceri+1.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuE0ASRh6_Z6oNE0jwJpiuozbr-etEWSaufKYQFSJxgZT17dghnLqnVtcCGdG8drz2I5VyhGYCZr3YDKqzVUp48xmCiebGlRPil9c33bwdUkZGb0IDcvH4XyEg6gNqU_-zXVWe33f16aMw/s400/piranesi-carceri+1.jpg" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">How's about some <a href="http://en.wikipedia.org/wiki/Giovanni_Battista_Piranesi">Piranesi</a>? From the <i>Carceri</i> (Prisons) c. 1745-50. </span></div>
<div style="text-align: center;">
<span style="font-size: x-small;">These have been a big influence on just about everybody designing big, fantastical scenes with gigantic architectural scale.</span></div>
<div style="text-align: center;">
<br /></div>
2. Choose 3 of the images and recreate them using only blocks and basic geometric primitives. Make sure you create a separate camera to maintain your shot composition. Render them out as 1000 pixel wide jpgs. Post them to your blog by Monday, October 5.<br />
<br />
BLOG<br />
You are required to keep a blog for this course and post all of your lab projects there. If you're new to bloggin', I recommend <a href="http://blogger.com/">blogger.com</a> as it's free and easy to use. If you find a service that works better for you, however, by all means, go for it. Yes, you may use a blog you have started before this class, just make sure you label your posts clearly so I don't get cranky. <span style="color: red;">Once you have your blog set up, post your name and your blog's URL as a comment to this post.</span> You must do this <i>today</i>, Monday, September 28. Check the comments section of this post for an example of how to do this.<br />
<br />
PHOTO<br />
Take a photo of your self and post it in the "about me" section of your blog by today, Monday, September 28.<br />
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
READING<br />
Each week, you'll have a reading or two and will write a reflective essay related to your project. You'll post your writing assignment to your blog along with your studio work. Your written reflection is 25% of your project grade and must be posted <i>before class</i> on Monday, October 5.<br />
Here are your readings for the first week:<br />
<a href="http://www.scribd.com/doc/38059628/Reflective-Essay-Writing-Tips-for-College-Students">Reflective Essay Writing Tips For College Students</a><br />
<a href="http://www.gamebanshee.com/interviews/100304-fallout-new-vegas-interview.html" target="_blank">Interview with Joe Sanabria, Lead Artist, Fallout: New Vegas</a><br />
<br />
Additional resources you may wish to consult:<br />
<a href="http://cgsociety.org/">cgsociety.org</a><br />
<a href="http://conceptart.org/">conceptart.org</a><br />
<br />
REFLECTIVE ESSAY:<br />
Reflect on the process of doing your research and creating your scene. In two or three clear, precise paragraphs, try to answer at least three of the following questions: Did the interview give you any ideas on how to approach your project? Did you start with a plan and stick to it, or were there some unexpected discoveries along the way? Which do you think is your best final image? How did you decide a scene was 'finished'? Did you return to your work to edit it? Did you have some ideas of images you wanted to work with or did you just dive into the internet and start looking? Did you learn anything from this project that will become a part of your regular creative process? What kind of emotional responses were you trying to evoke in your imagery?<br />
<br />
DEMO MATERIALS:<br />
Here is a 10 minute video to get you started with Blockville!<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/o2f517cSYE0" width="420"></iframe> How To Render:Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com18tag:blogger.com,1999:blog-1945215949127642539.post-20913742325720256472015-04-22T17:19:00.002-07:002015-05-04T15:37:16.809-07:00Finale ProjetOkay, you've got your secret agent teams... Git after at. Collect ideas. Combine them. Get strange. Draw. Sketch. Enter the Dream Space...<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9-1gRvNAXngFXp7dmpkp8PczoOyFPR_O0Q1bmMkf0fJA_H7VA7Fpo-raaRi8jIcvQwgEwKKISTueIRCihgeBptHqE_o6O1NhDzTZou82fiC7gziVAdBwvCbnO2lVwxAhCtuYVoXMiiUNM/s1600/redShirtJamTime.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9-1gRvNAXngFXp7dmpkp8PczoOyFPR_O0Q1bmMkf0fJA_H7VA7Fpo-raaRi8jIcvQwgEwKKISTueIRCihgeBptHqE_o6O1NhDzTZou82fiC7gziVAdBwvCbnO2lVwxAhCtuYVoXMiiUNM/s1600/redShirtJamTime.gif" /></a></div>
<br />
Resources:<br />
<a href="http://blog.davidoreilly.com/post/45930207387/extw-rigs" target="_blank">David O'Reilly Rigs</a>....<br />
<br />
<a href="http://www.creativecrash.com/" target="_blank">Creative Crash</a><br />
<br />
Make sure to keep track of the rigs you are using and credit them appropriately.<br />
<br />
<b>Animatic First Draft Due:</b> <b>Wednesday, May 6.</b><br />
<b><br /></b>
<b>Final Screening: Monday, June 8.</b>Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com3tag:blogger.com,1999:blog-1945215949127642539.post-53114495411274962972015-04-15T16:43:00.000-07:002015-04-17T08:09:10.543-07:00Lt. Dan walks among us<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivvVSHekRn47J5qK8nFok72X6KsdEcwbok1JYqwHTM5hzXpkUa9QkdLFNes3WntwmzX29GGYu67g-UmmM4su7wMO7h7x1D9te0PTZrO9NKLnLGLJm1AG6te9rM8AOCikDFeWPWRjw2hNZW/s1600/ltddan.jpg" imageanchor="1" style="color: #888888; margin-left: 1em; margin-right: 1em; text-decoration: none;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivvVSHekRn47J5qK8nFok72X6KsdEcwbok1JYqwHTM5hzXpkUa9QkdLFNes3WntwmzX29GGYu67g-UmmM4su7wMO7h7x1D9te0PTZrO9NKLnLGLJm1AG6te9rM8AOCikDFeWPWRjw2hNZW/s320/ltddan.jpg" style="-webkit-box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
<h3 class="post-title entry-title" itemprop="name" style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 22px; font-stretch: normal; font-weight: normal; margin: 0.75em 0px 0px; position: relative;">
<span style="font-size: 13.1999998092651px; line-height: 1.4;">Behold, your next rig-- Lt. Dan! This time we've got legs and feet. . . and an optional tail. This time, we're doing walk and run cycles. Oh yes.</span><span style="font-size: 13.1999998092651px; line-height: 1.4;"> </span><a href="http://armsandether.com/Lieutenant_Dan_v3.zip" style="color: #888888; font-size: 13.1999998092651px; line-height: 1.4; text-decoration: none;">Click here to download the Lieutenant Dan rig.</a></h3>
<div class="post-body entry-content" id="post-body-8502887158853885233" itemprop="description articleBody" style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.1999998092651px; line-height: 1.4; position: relative; width: 570px;">
Lt. Dan and the bouncing ball rig were designed and built by <a href="http://mattornstein.com/" style="color: #888888; text-decoration: none;">Matt Ornstein!</a> Props to him, I say!<br />
We'll take a look at your first efforts on Monday, April 20.<br />
<br /></div>
Here's a 5 minute Miles video introducing the Lt. Dan rig:<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/nWdDVzwsmZc" width="420"></iframe>
</div>
<div style="text-align: center;">
<a href="http://www.youtube.com/watch?v=nWdDVzwsmZc">Here's the link to the youtube page</a>, if the embed video is lame.</div>
<br />
For Monday, see if you can get Lt. Dan to take two steps forward...<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGnJSdyncNnWtco4djAZ6vwMHm6wcdIg464ZemCcw91u0jY89aQ7KY10xu2WBoyNzf5Fbmv2NEMNnTwmz8crIzw98B5Ej_wbNqwAt1b4YaFDre0Sr2mN8NBICNvUpduRoHLxdyi5NrZVR7/s1600/ltdansideblock.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGnJSdyncNnWtco4djAZ6vwMHm6wcdIg464ZemCcw91u0jY89aQ7KY10xu2WBoyNzf5Fbmv2NEMNnTwmz8crIzw98B5Ej_wbNqwAt1b4YaFDre0Sr2mN8NBICNvUpduRoHLxdyi5NrZVR7/s400/ltdansideblock.jpg" height="143" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpseViHP-kM0_iW3DAiG3PRLH9YJQrgJ47aKcD5sauk74py7Ul4SX6InVlOGL9JFc1qwWCx7Yjj6USkPy7UDl6hlZpJFAzBESKIeRs_cXnfcIUPOhzpK4fiLYnJJ3Pl86VVnTS6vXWBK6Q/s1600/ltdanwalkblockfronttop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpseViHP-kM0_iW3DAiG3PRLH9YJQrgJ47aKcD5sauk74py7Ul4SX6InVlOGL9JFc1qwWCx7Yjj6USkPy7UDl6hlZpJFAzBESKIeRs_cXnfcIUPOhzpK4fiLYnJJ3Pl86VVnTS6vXWBK6Q/s400/ltdanwalkblockfronttop.jpg" height="210" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijYkwY73re1E8tzS5A9IhGZCWw0Pk6-V6tDNbF40_QO1_LNFt_-2zxJ4koKpqGMcB_EaV2QGZnHT_768jiyYJZ9EU0vzGtDCeU3FziNbvLkdK-L-0x7KhCRZVyLZe3-LcYlSTKegF9T1u5/s1600/ltDanWalk01b.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijYkwY73re1E8tzS5A9IhGZCWw0Pk6-V6tDNbF40_QO1_LNFt_-2zxJ4koKpqGMcB_EaV2QGZnHT_768jiyYJZ9EU0vzGtDCeU3FziNbvLkdK-L-0x7KhCRZVyLZe3-LcYlSTKegF9T1u5/s1600/ltDanWalk01b.gif" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Plodding along...</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-71082385067996454852015-04-08T14:53:00.000-07:002015-04-08T15:33:41.701-07:00Ball Actin'<div style="text-align: center;">
<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/FsI-tt1dNGE" width="420"></iframe>
<br />
<div style="text-align: center;">
<i>SOU alum <a href="http://enemyarts.com/" target="_blank">Steve Hammond</a> shows how to get it done!
</i></div>
<br />
<div style="text-align: left;">
2 Ballz</div>
<div style="text-align: left;">
Beginning, middle, end.</div>
<div style="text-align: left;">
Character, deliberate action.</div>
<br />
<div style="text-align: left;">
Rough Cut crit... Wednesday, April 9</div>
<div style="text-align: left;">
Final Cut... Monday, April 14
</div>
<div style="text-align: left;">
<a href="http://enemyarts.com/" target="_blank">Check out Steve Hammond's work!</a></div>
</div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-88903323320687112182015-04-06T15:37:00.000-07:002015-04-06T15:37:18.480-07:00Ballin'Okay, here's PROJECT ONE: Create two loops of a bouncing ball.<br />
<ul>
<li>Create Loop One using a basic Maya primitive sphere.</li>
<li>Create Loop Two using <a href="http://armsandether.com/_Ball_Rigv2.mb">the Ball Rig</a>. </li>
<li>Make a blog for your work if you don't already have one. Gimme the link...</li>
<li>Render both animations (Playblast is fine) and post them to a web video service (vimeo, youtube, etc) and then yer blog. Make sure they loop at least 5 times!</li>
<li>Due by Monday, April 5.</li>
<li>To learn: Timeline, Graph Editor, Playblast, Timing, Spacing/Easing, Squash and Stretch, loop/cycles. See the previous two posts for the basics.</li>
</ul>
Here are the infamous Miles Maya intro videos that show you how to do
the do. Work through these before Tuesday, and we'll pack our rags and
go from there...<br />
<br />
Loop One videos:<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/videoseries?list=PL2949E9DFEEE0D19C" width="560"></iframe>
Loop Two videos:<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/videoseries?list=PL2BD09238DBD58C98" width="560"></iframe>
And finally! Don't forget to get set up with yer <a href="http://students.autodesk.com/">free Maya download</a>
on your home computer. Make sure the version you download matches the lab version! And better yet, don't
forget to send me an email about being a volunteer lab aid, because you
know you want to do it. And it will be awesome. Cheerio...
Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-142819539645653922015-03-31T10:16:00.002-07:002015-03-31T10:43:54.049-07:00Maya Animation Interface<div style="text-align: center;">
<div class="separator" style="clear: both; text-align: left;">
<b><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">1. Interface.</span></b> Here's the basic Maya interface. Click on the images below to enlarge 'em.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha8qOqy1Bo4U1Ux_t_xx3zUjgAT7mBUGHJJS6WlbAzx9ZI59a-kFfxb4KIlT0MyrUXMNRFzgrmOdaOaKTDRYfThqxr3GoWQaqZTWF7ednjZuEAiD2_FwgMdxlqkIvJaZzimgd782jaB6ss/s1600/mayaAnimationInterface.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha8qOqy1Bo4U1Ux_t_xx3zUjgAT7mBUGHJJS6WlbAzx9ZI59a-kFfxb4KIlT0MyrUXMNRFzgrmOdaOaKTDRYfThqxr3GoWQaqZTWF7ednjZuEAiD2_FwgMdxlqkIvJaZzimgd782jaB6ss/s1600/mayaAnimationInterface.png" height="286" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">2. Timeline.</span></b> You'll be rooting around quite a bit in the Timeline. Learn this inside n' out:</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQl_Qb6af-TZT7sZXuxTKBpIVRdWt5URAoK_4PtLC-o8s1goCeOmX99O5He7X4TAWguuE6P-ZgbEaT-jv57iVoRrBPN2JgZan8a1Wit64Wq3zDLy1k_mPbEniGbASW8JEbX3383VkZEXDq/s1600/mayaTimeline.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQl_Qb6af-TZT7sZXuxTKBpIVRdWt5URAoK_4PtLC-o8s1goCeOmX99O5He7X4TAWguuE6P-ZgbEaT-jv57iVoRrBPN2JgZan8a1Wit64Wq3zDLy1k_mPbEniGbASW8JEbX3383VkZEXDq/s1600/mayaTimeline.png" height="83" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">3. Preferences.</span></b> Before you start animating, click the animation preferences button at the far right of the Timeline (see above) to set the Playback speed to Real-Time. If you don't do this, your animation will play back insanely fast. Yikes!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY1OQ4ikrrZNJ7CFQY_0tdBab2Aee223r97dNznYD9nr20I4ZdIf0lW2YLWxUQD-hg6y8xH_Ir7vLyj94JAQMy9nP7T-i0JcE1tS_i1-lIN3AHWiOrWwchge7JCMRrQ0Og6G1t6Q63rjIK/s1600/prefsPlayback.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY1OQ4ikrrZNJ7CFQY_0tdBab2Aee223r97dNznYD9nr20I4ZdIf0lW2YLWxUQD-hg6y8xH_Ir7vLyj94JAQMy9nP7T-i0JcE1tS_i1-lIN3AHWiOrWwchge7JCMRrQ0Og6G1t6Q63rjIK/s1600/prefsPlayback.png" height="281" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
While, we're in Preferences, let's set our Frame Rate (Frames Per Second a.k.a.<i> FPS</i>) to 30 NTSC.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0-zAIEm7Slsip3s-ite17yZNWDbbz9AsMHEOpFwX3XDoJOF3vupir25a_KyHGWUADH7vsZzGSbbbfOg7ITGzZ_FjHq3DwvMlurAPjwdt2o_ppQniINRT_ut1r4p-8THLVPlyyS_PDMNPf/s1600/prefsFrameRate.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0-zAIEm7Slsip3s-ite17yZNWDbbz9AsMHEOpFwX3XDoJOF3vupir25a_KyHGWUADH7vsZzGSbbbfOg7ITGzZ_FjHq3DwvMlurAPjwdt2o_ppQniINRT_ut1r4p-8THLVPlyyS_PDMNPf/s1600/prefsFrameRate.png" height="230" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">4. Keyframing.</span></b> Here's how to manipulate keyframes in the timeline.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
</div>
<div>
<span class="Apple-style-span" style="font-weight: bold;">Turn Auto Keying on and off.</span> Click the little key icon to the right of the timeline (see 2. Timeline, above). Red is on, black is off.</div>
<div>
<br /></div>
<span style="font-weight: bold;">Move a Single Key.</span> Shift + Left Click on a key. Let go. Click and drag on the <i>inner</i> set of arrows to move it to its new location. When you're done, click somewhere else in the timeline to cancel out of the move/scale mode.<br />
<br />
<b>Move a Range of Keys.</b> Shift + Left-click-drag a range of frames. They will turn red! Move the <i>inner</i> arrows to move that entire range of keys in the timeline.<br />
<br />
<b>Scale a Range of Keys.</b> Shift + Left-click-drag a range of frames, as above. Yes, they will turn red! Move the <i>outer</i> arrows to the left to make the animation faster and move them to the right to make the animation slower. This is a very nifty way to quickly modify the <i>timing</i> of your animation. If you don't see the outer arrows, use the Range Slider to increase your playback range until you do! After you've adjusted your timing, if you're working on a cycle, use the handy Range Slider to adjust your playback range to fit your new timing.<br />
<br />
<div>
<span class="Apple-style-span" style="font-weight: bold;">Copy a Key.</span> Right Click on a key and choose Copy from the fly-out menu.</div>
<div>
<br /></div>
<div>
<span class="Apple-style-span" style="font-weight: bold;">Paste a Key.</span> After copying a key, right click the frame into which you'd like to paste your copied keyframe, then choose Paste > Paste from the fly-out menu. Beware not to just click paste and let go. There are two pastes you have to choose. It's Maya, remember.</div>
<div>
<br /></div>
<div>
<span class="Apple-style-span" style="font-weight: bold;">Change Playback Range.</span> Enter new numbers in the inner set of boxes 'neath the timeline.</div>
<div>
<br /></div>
<span class="Apple-style-span" style="font-weight: bold;">Change overall animation length.</span> Enter new numbers in the outer set of boxes 'neath the timeline.<br />
<br />
<b>Delete a Key. </b>Right-click on a key and choose Delete from the fly-out menu.<br />
<br />
<b>Set a Key for All Keyable Attributes.</b> Hit "S".<br />
<br />
<b>Key a Particular Attribute.</b> Shift + W (move), Shift + E (rotate), Shift + R (scale).<br />
<br />
To do more advanced animation editing, we'll be using The Graph Editor...<br />
<b>Windows > Animation Editors > Graph Editor </b><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB3t0GOxylTHAUbNEgZ01djqDcY_W-4hSZTxuE5sx0FYNAaY6m2QTRlHRitgXFkmqX3iKneEBs0k3tlO4SuZ6LnuNbK9cWFB2q9Pt61uXvFBV7PAd_xhPjflQsQ_WJ42iLzGTwUytlWASG/s3200/graphEditor.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB3t0GOxylTHAUbNEgZ01djqDcY_W-4hSZTxuE5sx0FYNAaY6m2QTRlHRitgXFkmqX3iKneEBs0k3tlO4SuZ6LnuNbK9cWFB2q9Pt61uXvFBV7PAd_xhPjflQsQ_WJ42iLzGTwUytlWASG/s3200/graphEditor.png" height="233" width="400" /></a></div>
<br />
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-13044322765244382652015-03-05T16:59:00.002-08:002015-03-05T16:59:45.172-08:00Final Fun-tasy<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggQ1wjRF4Sg-D_4VUZk9BI4kWy7coJavwG14o2voDwl1x-GQEIl5pQ3YZEehn119XTtt9BWDWUhZHglx2Afy4D49b8uJJeYDUs3ajeRG6qYtz4WpSn4Ro0T6dzXD7ca8mysyaEBhnAs6iE/s1600/Undercity.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggQ1wjRF4Sg-D_4VUZk9BI4kWy7coJavwG14o2voDwl1x-GQEIl5pQ3YZEehn119XTtt9BWDWUhZHglx2Afy4D49b8uJJeYDUs3ajeRG6qYtz4WpSn4Ro0T6dzXD7ca8mysyaEBhnAs6iE/s1600/Undercity.jpg" height="300" width="400" /></a></div>
<br />
<div style="text-align: center;">
<b>Final Critique: Thursday, March 19, 3:30 p.m.</b> in the Undercity (MA 003)</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
So, what do we show at our final critique? Three rendered images of your final character/environment composite. Like we've been saying, don't be afraid of Photoshopin' the livin' daylights out of it. Composite, paint, the works. Don't be shy. Make it utterly irresistible...</div>
<div style="text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPrhHnTXOxqVSS_xIjhQJVcP8Q7vvRAha_XRNS5JFcRQPBQY1JQ2EMw5zEgwfRTLExIZ9ISuP8-01euQmVZFlG_NFEZmstyhPIGTJ0h1OX22Wg5jk5oTphWspb3w4QCDBR6_LgFnxFaO98/s1600/fallout-3-ss-26.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPrhHnTXOxqVSS_xIjhQJVcP8Q7vvRAha_XRNS5JFcRQPBQY1JQ2EMw5zEgwfRTLExIZ9ISuP8-01euQmVZFlG_NFEZmstyhPIGTJ0h1OX22Wg5jk5oTphWspb3w4QCDBR6_LgFnxFaO98/s1600/fallout-3-ss-26.jpg" height="225" width="400" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">and head off into the sunset...</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJEnRQIram6f__SvC-ZrcLSvHxdW_NO9G0CUiUip4FBIOE6VrzBz3-XHWlO2xXP_O-7CMyslAhw8PvGXFFRnuqJ92f-r7SQzZmw6ef9tSlvhNaezcDaCO3M7rdqjEU4nnEghT2AvxcqzlG/s1600/Markarth.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJEnRQIram6f__SvC-ZrcLSvHxdW_NO9G0CUiUip4FBIOE6VrzBz3-XHWlO2xXP_O-7CMyslAhw8PvGXFFRnuqJ92f-r7SQzZmw6ef9tSlvhNaezcDaCO3M7rdqjEU4nnEghT2AvxcqzlG/s1600/Markarth.jpg" height="225" width="400" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">or Markarth...</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigfrg5bDed56_z7-xZtOWGTxdyIfDxClqYtDeAZji0mUrC9B54v8ArHat5yYxCfHZRphDu82kzgwW0HYskDt8Gu9FCicVCUYzhlr7V_oLLN68Gh7AoeTIO9CMPAdJ-5aYXzqiSrYh6LJyp/s1600/3DS-Mario-games-mario-characters-26264902-884-366.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigfrg5bDed56_z7-xZtOWGTxdyIfDxClqYtDeAZji0mUrC9B54v8ArHat5yYxCfHZRphDu82kzgwW0HYskDt8Gu9FCicVCUYzhlr7V_oLLN68Gh7AoeTIO9CMPAdJ-5aYXzqiSrYh6LJyp/s1600/3DS-Mario-games-mario-characters-26264902-884-366.png" height="165" width="400" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">or a land of Nightmare!!!</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4FK8icE1khrK2RqZJMUtkrmAJSy0-Xjj1COrNyppenwWxaoMPeDN-t1lfgOhtdY_snb49sfbVW1VcfyR_AYqf1gLD5GGjCEx9tCeldKEjXeDPWkrxbRlPhHAGa09_apTmOVln8inUn8-O/s1600/south-park-imaginationland-poster.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4FK8icE1khrK2RqZJMUtkrmAJSy0-Xjj1COrNyppenwWxaoMPeDN-t1lfgOhtdY_snb49sfbVW1VcfyR_AYqf1gLD5GGjCEx9tCeldKEjXeDPWkrxbRlPhHAGa09_apTmOVln8inUn8-O/s1600/south-park-imaginationland-poster.jpg" height="320" width="290" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><br /></span></div>
Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-65931486175689219532015-02-17T16:37:00.000-08:002015-02-19T12:06:06.731-08:00Project 5: Character Makin'<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8RUvrEAfaIBDTT7FttHArLwF4KbfWVpcTdM5AB6ofb_MndgYC-5SWdJ_PfjmUcL6T9WZX0rtNogJp_jwEkugw_7Ek-IkZVvbCtfg43phNmAgaShFhL2zwO9Qk4759DdRPFS3FSspVAYuA/s1600/skully12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8RUvrEAfaIBDTT7FttHArLwF4KbfWVpcTdM5AB6ofb_MndgYC-5SWdJ_PfjmUcL6T9WZX0rtNogJp_jwEkugw_7Ek-IkZVvbCtfg43phNmAgaShFhL2zwO9Qk4759DdRPFS3FSspVAYuA/s1600/skully12.jpg" height="240" width="320" /></a></div>
<div style="text-align: center;">
<i><span style="font-size: x-small;">Time for some Mudboxin'.</span></i></div>
<br />
Make a character--or six. We'll talk basic modeling this week, then get into texture in the next. Your finished character will be due on Thursday, February 26.<br />
<br />
Start low poly and work on the big detail and silhouettes FIRST. Don't get into fine detail until you've established the silhouette and big forms. <a href="http://youtu.be/upLUFDbelRY" target="_blank">Here's a video on how to use the pose tools in Mudbox.</a><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizYyhM2G77e7LHAOtUSMPZtgvx9spR4OqnSw8DATIgG-uHJxxethGLGh4UtuMj40FF53bJiB5wHeT9BP-daRyPrDHSzOBPF7sjMD_8G4WLhbA3zzBje_-4lZpNRATuSgGRz6pfHalvc651/s1600/BaseMeshBravo02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizYyhM2G77e7LHAOtUSMPZtgvx9spR4OqnSw8DATIgG-uHJxxethGLGh4UtuMj40FF53bJiB5wHeT9BP-daRyPrDHSzOBPF7sjMD_8G4WLhbA3zzBje_-4lZpNRATuSgGRz6pfHalvc651/s1600/BaseMeshBravo02.jpg" height="320" width="183" /></a></div>
In Mudbox or Zbrush, start off with a low-poly base mesh. <a href="https://dl.dropboxusercontent.com/u/19009488/FileServe/BaseMeshBravo17dUV.fbx" target="_blank">Here's the base mesh ol' Miles done made. </a>With the basic grab, smooth, and bulge tools you should be able to get the big forms in pretty quickly. I used the base mesh above to hammer out roughs of two very different characters. You should have a distinctive low-poly sculpt within the first 30-60 minutes.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi0FsMx2L2Z9ROyikRYvDBlgFJqiLLJ1HIUnQaVhN3M4rRqGdcCXwYIYPpVyJx2mZ9E-bx8yV4M7cV5kuoS8w1Oktmdf8gvggi5bR2OWpyh6fnjQTG1QuBjzkGWB9Zzv4DFXOO5E7CPT7E/s1600/BravoBeast03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi0FsMx2L2Z9ROyikRYvDBlgFJqiLLJ1HIUnQaVhN3M4rRqGdcCXwYIYPpVyJx2mZ9E-bx8yV4M7cV5kuoS8w1Oktmdf8gvggi5bR2OWpyh6fnjQTG1QuBjzkGWB9Zzv4DFXOO5E7CPT7E/s1600/BravoBeast03.jpg" height="320" width="246" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_a3mt7APnifMtWMSCL003EiJGzmHWHAZt5AJwfvseOpS4P4sKvy_KKHFeuYl_33M4jyQychkwmXK7HBBGFaWt5CoZXuDkLGp_VGL5yf2aT7R0CUn8Ag6NpKcez3RS25hg2DJUab74ouYD/s1600/quickfemme01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_a3mt7APnifMtWMSCL003EiJGzmHWHAZt5AJwfvseOpS4P4sKvy_KKHFeuYl_33M4jyQychkwmXK7HBBGFaWt5CoZXuDkLGp_VGL5yf2aT7R0CUn8Ag6NpKcez3RS25hg2DJUab74ouYD/s1600/quickfemme01.jpg" height="320" width="173" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
After getting the big forms established, you can gradually work up the detail levels to work out your model.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlFLuCCyjeUrs6XhYox_N0AGX45-OqWhsB3nU92cqr83lR5JGhL-odSfPqrhcNnW9l60j1GykOFTiMj_WelvXeAq9MoZPbyQQ7H7rhX_jyYp3JGJZDAQWLfV4lx7NsYeD5wLm8iyIQZhX7/s1600/BravoBeast11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlFLuCCyjeUrs6XhYox_N0AGX45-OqWhsB3nU92cqr83lR5JGhL-odSfPqrhcNnW9l60j1GykOFTiMj_WelvXeAq9MoZPbyQQ7H7rhX_jyYp3JGJZDAQWLfV4lx7NsYeD5wLm8iyIQZhX7/s1600/BravoBeast11.jpg" height="320" width="238" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisjMvyVokWkfSlI05sEfcs57CeakD0OtDKy4TrzJo-5QcXAcU0EEJOV7XstxfrFVUbBjX9sgMiTfEGjugWAh6iMxzIeC2lKwRZa5wb9oEdhDG6mMh8kwOHGUtaaIeWWzz9Z2RYbcos0glm/s1600/polygirlFront061010.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisjMvyVokWkfSlI05sEfcs57CeakD0OtDKy4TrzJo-5QcXAcU0EEJOV7XstxfrFVUbBjX9sgMiTfEGjugWAh6iMxzIeC2lKwRZa5wb9oEdhDG6mMh8kwOHGUtaaIeWWzz9Z2RYbcos0glm/s1600/polygirlFront061010.jpg" height="320" width="228" /></a></div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-24914008484715237722015-02-03T15:53:00.000-08:002015-02-03T15:54:22.230-08:00Project 4: MIDTERM Refine the City!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP4AQNrazbkgGGLhj6FCGdg13IyL-EyG-HMFtVK3gwIqewfBnfDEuAsK3X59v51b78GE-0lJQGSnTcRi73jgVmq3iRvUPwyToIETytWvSoshovwzVvA7iy8qC54rnvVNFgh3xuFngoT4tb/s1600/home01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP4AQNrazbkgGGLhj6FCGdg13IyL-EyG-HMFtVK3gwIqewfBnfDEuAsK3X59v51b78GE-0lJQGSnTcRi73jgVmq3iRvUPwyToIETytWvSoshovwzVvA7iy8qC54rnvVNFgh3xuFngoT4tb/s1600/home01.png" height="225" width="400" /></a></div>
<br />
Okay, it's all coming due... on Thursday, February 12. This will be our midterm, so all work to date must be in by this time.<br />
<br />
Complete three finished renders of the magical block city... textured, lit, the works.<br />
Don't forget to cheat in Photoshoppe. There is no defense against the dark arts...Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-84654124226124228742015-01-27T17:29:00.001-08:002015-01-29T16:57:19.134-08:00Project 3: Texture Time<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDjTXgH8av1p6ZpIaWa2qWP0inr3CQqSOc0llw5k24ewFBDuxu8V3O9B86Vfs9aINxGT98SkFI44f5TvX28SN7sbHWzhm-lLX257p30MnRLwrrkgNC-6D0lJ39CRKB2kyDtZPl3WbQQ_kU/s1600/archWireFrameCombo.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDjTXgH8av1p6ZpIaWa2qWP0inr3CQqSOc0llw5k24ewFBDuxu8V3O9B86Vfs9aINxGT98SkFI44f5TvX28SN7sbHWzhm-lLX257p30MnRLwrrkgNC-6D0lJ39CRKB2kyDtZPl3WbQQ_kU/s1600/archWireFrameCombo.png" height="300" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>L'Arc de Miles... oh, such majestic triumphs...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Build a building that can serve as the key element in a scene. We will be component modeling for this project, but you should still focus on the big, overall shapes that make the initial impact on the viewer. One of the key aspects to this project is modular design, that is, focusing on the key repeated elements that will make up your particular building. These elements, once developed, will be duplicated to make up most of your building. For an excellent example, make sure to check out <a href="http://alexmunn.com/" target="_blank">Alex Munn's work.</a><br />
<br />
<a href="http://xvhelzer.blogspot.com/2015/01/alphas.html" target="_blank">Haley's excellent tutorial on transparent materials.</a><br />
<br />
For the love of all that is holy, get lots of good source material to look at. The more stuff you look at, the better your work will be. Don't just "remember" something you saw in the past... go track down several image and put them in your eye-holes.<br />
<br />
In addition to modeling, we will also be texturing our models using UV mapping... start collecting images to help you develop your texture maps...<br />
<br />
Useful Stuff (optional):<br />
<a href="http://cg.tutsplus.com/tutorials/autodesk-maya/rendering-wireframes-in-maya-for-compositing-with-after-effects/" target="_blank">Hey kids! It's the render wireframe trick!</a><br />
<a href="http://mayazest.blogspot.com/2011/04/casting-shadows-from-physical-sun-on.html" target="_blank">A useful link on preparing a shot for compositing.</a><br />
<a href="http://forums.cgsociety.org/archive/index.php/t-831339.html" target="_blank">How to turn off the ground plane in your sun/sky render...</a><br />
<a href="https://dl.dropboxusercontent.com/u/19009488/PHOTOSHOP%20SHORTCUTS.docx" target="_blank">Photoshoppe Shortcuts!</a><br />
<br />
We'll have an in-progress critique on Tuesday, January 29<br />
<b>Final work will be due on Tuesday, February 3.</b><br />
<b><br /></b>
Component Modeling:<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/RHcx0-IACwQ" width="420"></iframe><br />
<br />
UV Mapping 101:<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/videoseries?list=PL0F599580FF4BE67D" width="560"></iframe><br />
<br />
UV Mapping 102:<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/videoseries?list=PL334D3D3D0090FDFF" width="560"></iframe><br />
<br />
Chack it! With this ChakerBoard texture.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_oLGmVwlI4BibBCLJCjFrYjbnn7AjKD7VY9kjIFX438NZWe4ddUZzyj9KyZaPgYuwqHFC-m74L-daR8bMAEWlHa6eYIdb7cE5unU9UiMtZdImHMIWwOkjrneERxwQt_vVo675uzRz6CJi/s1600/checkers512.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_oLGmVwlI4BibBCLJCjFrYjbnn7AjKD7VY9kjIFX438NZWe4ddUZzyj9KyZaPgYuwqHFC-m74L-daR8bMAEWlHa6eYIdb7cE5unU9UiMtZdImHMIWwOkjrneERxwQt_vVo675uzRz6CJi/s1600/checkers512.bmp" height="320" width="320" /></a></div>
<br />
<br />
0. Source material:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyqOTw49nWWCLtqviLR1oG2oW_QR0zuwqvkdhW326gnZXl8Ig3KdxTxL1hyphenhyphenNPveoZKX4TIRfbqJ3b4OJkQv5Rz_vGniGkxrypys2uTtQhyphenhyphenN7NwvhlRZ5ep6Bajv2_9tbA3Qd58t3qIw3C0/s1600/Roman-architecture-1336986367_56.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyqOTw49nWWCLtqviLR1oG2oW_QR0zuwqvkdhW326gnZXl8Ig3KdxTxL1hyphenhyphenNPveoZKX4TIRfbqJ3b4OJkQv5Rz_vGniGkxrypys2uTtQhyphenhyphenN7NwvhlRZ5ep6Bajv2_9tbA3Qd58t3qIw3C0/s1600/Roman-architecture-1336986367_56.jpg" height="300" width="400" /></a></div>
<br />
<br />
1. Concept and template drawn in PhotoShoppe (note proportions are different in final model):<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx5AnFkPsefYyph6AieY6BnrVvc4Lnlc0ITohldJgknI22VK1QclnCHuil83fDAykqxLzazPzVQbYDL3P-5qnJ61KL722WLnj1xWYdrUTeH8GcUGxZDkdMrwXtm6MpDgXdQUKP2MMFHxdO/s1600/conceptTemplate.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx5AnFkPsefYyph6AieY6BnrVvc4Lnlc0ITohldJgknI22VK1QclnCHuil83fDAykqxLzazPzVQbYDL3P-5qnJ61KL722WLnj1xWYdrUTeH8GcUGxZDkdMrwXtm6MpDgXdQUKP2MMFHxdO/s1600/conceptTemplate.png" height="225" width="400" /></a></div>
2. Modeling in progress:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxnViD000sg17NRJqU2SYtY1Be7VyAj4vEaiZHeNvKrzY8P6L31cykMkEEPGnn0spxqpR15MWHknr19Dk6bWBjfFRi-Rm6eFvn9tsv3mtJ4igFOt3g3rjMqqr0IKmAtUr67EUJOwNNtkk/s1600/TlalocArchesScreenCap.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxnViD000sg17NRJqU2SYtY1Be7VyAj4vEaiZHeNvKrzY8P6L31cykMkEEPGnn0spxqpR15MWHknr19Dk6bWBjfFRi-Rm6eFvn9tsv3mtJ4igFOt3g3rjMqqr0IKmAtUr67EUJOwNNtkk/s1600/TlalocArchesScreenCap.png" height="341" width="400" /></a></div>
3. Wireframe finished:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzqqLps0hJAomezN9ayKvNOZA2wWzDdd6EYLOjnbQZJLxXooidWPaBgXYhPbMHuQIcbNhLIZG7rbiVFb_Bgc52UKQjWjSXi22MAlPdlEYb3ORaa9N9hYHsgKbb22YrqOkTIAMcDCbv8r7z/s1600/ArchRoundWindowsWireframe.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzqqLps0hJAomezN9ayKvNOZA2wWzDdd6EYLOjnbQZJLxXooidWPaBgXYhPbMHuQIcbNhLIZG7rbiVFb_Bgc52UKQjWjSXi22MAlPdlEYb3ORaa9N9hYHsgKbb22YrqOkTIAMcDCbv8r7z/s1600/ArchRoundWindowsWireframe.png" height="240" width="400" /></a></div>
4. UV mapping and textures:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdol6pwKkL24DEA0RCOO9LQmTZWm8vHV1BIcB6fMrADgg1sNjLdeEPpOAUCU1hdFjlOxF2Vgm0oIXiWefRHK0ov4kOLl0z2BNXnP8nnZSUe46YZdhCl_X6-SsL5vBW7JenL3bGKo3_U4C8/s1600/uvAndTex.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdol6pwKkL24DEA0RCOO9LQmTZWm8vHV1BIcB6fMrADgg1sNjLdeEPpOAUCU1hdFjlOxF2Vgm0oIXiWefRHK0ov4kOLl0z2BNXnP8nnZSUe46YZdhCl_X6-SsL5vBW7JenL3bGKo3_U4C8/s1600/uvAndTex.png" height="400" width="400" /></a></div>
5. Grind Date:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_Wu71RPd6c5an23H1IhyphenhyphenTQSjFUAOSnuHslrU0D37sh-R_xxg_Ta3f4N9B4F_afr5BedQ_I61GYPI6UI1YAkz3tR7ALsGIDQok9HsntwUIQPEzbfWqL5FrIr4tHL-LD92q-bRRkw89bsg/s1600/renderPlain.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_Wu71RPd6c5an23H1IhyphenhyphenTQSjFUAOSnuHslrU0D37sh-R_xxg_Ta3f4N9B4F_afr5BedQ_I61GYPI6UI1YAkz3tR7ALsGIDQok9HsntwUIQPEzbfWqL5FrIr4tHL-LD92q-bRRkw89bsg/s1600/renderPlain.png" height="300" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both;">
6. An example of a composite shot:</div>
<div class="separator" style="clear: both;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0RpFR7cMaikkjg06s6MBBZ08h2O8Wi72TGvP39LOUJwW2lRmc4Gk6nQTxI6mECf35kGtAFlL1EhhATAbmp11tHulrTqmF1xidVJN6ugjOAdOdl-lwAaUv1YpcPVMIK28OYhtha4VNjTvY/s1600/angkorArcade.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0RpFR7cMaikkjg06s6MBBZ08h2O8Wi72TGvP39LOUJwW2lRmc4Gk6nQTxI6mECf35kGtAFlL1EhhATAbmp11tHulrTqmF1xidVJN6ugjOAdOdl-lwAaUv1YpcPVMIK28OYhtha4VNjTvY/s1600/angkorArcade.png" height="300" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
3D shot with alpha channel</div>
<div class="separator" style="clear: both; text-align: center;">
+</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5zc15DGTgJrHK-so61fvtD427DChCJsFFFxYJct8DMrLYl1rKXjCM1d8lE13s0rwg22-01rO999p_WnxZ8eZHETqI7FtOHG5f5xuA_1zG53e7jURMchEuJWT1skiZoH3pY-xkIYiR5MrC/s1600/181413499_a495913bb4_b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5zc15DGTgJrHK-so61fvtD427DChCJsFFFxYJct8DMrLYl1rKXjCM1d8lE13s0rwg22-01rO999p_WnxZ8eZHETqI7FtOHG5f5xuA_1zG53e7jURMchEuJWT1skiZoH3pY-xkIYiR5MrC/s1600/181413499_a495913bb4_b.jpg" height="300" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
2D image in PhotoShoppe</div>
<div class="separator" style="clear: both; text-align: center;">
=</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD9m5gFvhoaPX6TR6MUkQMdOrRDiZaR4trtgz-gT-ro8PexxaOalPXZva9HMsqyYpC-bZ8SLC3fCYRJPe08FMoQV-jds0UWr7tl4te34nI_i1S8Ta_HKY2kgIMNsiOj3FG7D94oO-Eip40/s1600/compositeArcade.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD9m5gFvhoaPX6TR6MUkQMdOrRDiZaR4trtgz-gT-ro8PexxaOalPXZva9HMsqyYpC-bZ8SLC3fCYRJPe08FMoQV-jds0UWr7tl4te34nI_i1S8Ta_HKY2kgIMNsiOj3FG7D94oO-Eip40/s1600/compositeArcade.png" height="311" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Final composite image</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8WLhKBuG7zby1BMetpBE39GW17yPKZkNRq7pviPm-f62ZTKAZcS4_uaZ0SYnU7qFQWjapURacXknEQ1MoB4JbabG4JdD-yiVv-uUkBRMLe16iebyz-WZeqS-eXhv1rxfw839GpGIeFujD/s1600/compositeArcadeWiFi.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8WLhKBuG7zby1BMetpBE39GW17yPKZkNRq7pviPm-f62ZTKAZcS4_uaZ0SYnU7qFQWjapURacXknEQ1MoB4JbabG4JdD-yiVv-uUkBRMLe16iebyz-WZeqS-eXhv1rxfw839GpGIeFujD/s1600/compositeArcadeWiFi.png" height="311" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both;">
7. Some source material for the above shot:</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJM41eFal627nUue_4iRqzXcnwVv6p2hfulAJOHDUczg-4xsxEQmvDGBmws1JdHoBNkpXCfxm-rEyLtYCy9LPBs9AgWpK8FpSZxXQ9TUKAaRIPoLe5X6v0_gp2eUDc1rCK9LBAWMtUYWlo/s1600/banteay-kdei-32.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJM41eFal627nUue_4iRqzXcnwVv6p2hfulAJOHDUczg-4xsxEQmvDGBmws1JdHoBNkpXCfxm-rEyLtYCy9LPBs9AgWpK8FpSZxXQ9TUKAaRIPoLe5X6v0_gp2eUDc1rCK9LBAWMtUYWlo/s1600/banteay-kdei-32.jpg" height="265" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih51MdXrT3fZO0JbB55cVlTvKJ16lw-Tksz9u20DaE8HfACo9qn1vKMbufBY_jmigM7RNxfTdKysGD9qF0HD-uCxnw8gsNAHlG89JzIUqn_Ald5HQyuaiaVlCVk-_nybOLuc0xJti_SWkE/s1600/32+Angkor+Wat.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih51MdXrT3fZO0JbB55cVlTvKJ16lw-Tksz9u20DaE8HfACo9qn1vKMbufBY_jmigM7RNxfTdKysGD9qF0HD-uCxnw8gsNAHlG89JzIUqn_Ald5HQyuaiaVlCVk-_nybOLuc0xJti_SWkE/s1600/32+Angkor+Wat.JPG" height="300" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both;">
<br /></div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-85076181678825185662015-01-14T09:27:00.002-08:002015-01-15T15:47:09.192-08:00Project 2: Blockville BuildUp<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRKnzONm6_1kbSYQi53hY32RyFpwiELHM6J3rAgOkEErUTSjLag_CcyXIaZQRa9rYYz9yjMOHPQ1FkhR-eMBHH1uThBU4uG26LW0VxAYCbzmeu5vZFNEEPFBOuC8j5RezZ141PLC9bTEhi/s1600/ArchRoundWindowsWireframe.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRKnzONm6_1kbSYQi53hY32RyFpwiELHM6J3rAgOkEErUTSjLag_CcyXIaZQRa9rYYz9yjMOHPQ1FkhR-eMBHH1uThBU4uG26LW0VxAYCbzmeu5vZFNEEPFBOuC8j5RezZ141PLC9bTEhi/s1600/ArchRoundWindowsWireframe.png" height="240" width="400" /></a></div>
<br />
Okay, we're getting into component modeling now. Verts, edges, and faces are your new companions. Your project for Thursday, January 22 (furlough day on Tuesday, so no class) is to build out some of your scene objects in Blockville using component modeling to create some more detailed, cool elements to give your scene 6000% more bad-assery. Demonstrate this increase with three more scene renders posted to the blog. Remember, be deliberate in your choice of what to model so you get maximum visual impact out of your efforts. Do appropriate VISUAL RESEARCH and post it. I don't know much, but I do know that you (yes, you) do not yet have a fully detailed architecture library floating about in your head.<br />
<br />
Responsive essay. This essay should have a bit of before and after reflection. Before you get too involved in your modeling, write a bit on what emotional impact you are trying to convey in your scene and how you might achieve that effect. After your shots are getting done, reflect a bit on your use of modeling, architectural repetition, research, shot composition, and the like and how it contributed to the success/failure of your work.<br />
<br />
Basics:<br />
1. Right-click, hold, and drag on an object to set the component level you want to work on. This is also where you get back to object mode.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_qmkxHvJbfA7L_yFXQpoF0IMKpRIG14TYu-keVNsugPQ2A-DtuHYNWWK4-RvXTiCOGgC0cVvIkgH6sQcg_AJhEXe-CZiv7M1qA-1aSThteFVPp-ny3aRlDeWjtZprX60yG2IqVMgz8wLh/s1600/flyout.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_qmkxHvJbfA7L_yFXQpoF0IMKpRIG14TYu-keVNsugPQ2A-DtuHYNWWK4-RvXTiCOGgC0cVvIkgH6sQcg_AJhEXe-CZiv7M1qA-1aSThteFVPp-ny3aRlDeWjtZprX60yG2IqVMgz8wLh/s1600/flyout.png" height="200" width="320" /></a></div>
<br />
You can also use f8, f9, f10, f11 to access the different component levels. If you do this, you'll need to set up your mac hotkeys: Apple Menu>System Preferences>Keyboard> use f1 etc as standard function keys checkbox.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHMtswv23N_k3OqoRu1kSI-Cjqrm3SXaslXMBEc-C6NAHGzVX-eBk5TgDBgt3p-A8zsUXMh-JEx5awNvHlpBZQFS8Pb97OX3-e8U8QJj-A0QiFSdP4FbIREWSuTQ4WpCZOcL_Ic0BMP0Br/s1600/keys.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHMtswv23N_k3OqoRu1kSI-Cjqrm3SXaslXMBEc-C6NAHGzVX-eBk5TgDBgt3p-A8zsUXMh-JEx5awNvHlpBZQFS8Pb97OX3-e8U8QJj-A0QiFSdP4FbIREWSuTQ4WpCZOcL_Ic0BMP0Br/s1600/keys.png" height="278" width="320" /></a></div>
<br />
<br />
2. Avoid the following like the plague (because we all very consciously try to avoid the plague).<br />
a. Non-planar faces:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKmwXaDpHryyNYC_KJBdDpvvyZyicyIt9C6IqbZYU84RD7lRdWF9z3mEFDcbp-9Dk1EkSc0EIqMrF2RyxNkJfvm8R0ko46vwnHkbDZ99FLqCWXbJjPcdFX6u0i4D8M7jYL_vmN7JVKtZ7t/s1600/nonPlanar.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKmwXaDpHryyNYC_KJBdDpvvyZyicyIt9C6IqbZYU84RD7lRdWF9z3mEFDcbp-9Dk1EkSc0EIqMrF2RyxNkJfvm8R0ko46vwnHkbDZ99FLqCWXbJjPcdFX6u0i4D8M7jYL_vmN7JVKtZ7t/s1600/nonPlanar.png" height="290" width="320" /></a></div>
<div style="text-align: center;">
<i>The top face of this block is f***ed (i.e. non-planar)</i></div>
<div style="text-align: center;">
<br /></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZYUaawOnmSj39G248hausSTFzS2IbE0knLFZJ64hTsPtDuyTmVo_KYl2XLBJS5BpM54jnza05MRpxORaket-TbaNNFL-VCguT5k6HT4zlEBlerI17I3a3h6T4OWZN6kOuThWjdfEJiU_j/s1600/planar.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZYUaawOnmSj39G248hausSTFzS2IbE0knLFZJ64hTsPtDuyTmVo_KYl2XLBJS5BpM54jnza05MRpxORaket-TbaNNFL-VCguT5k6HT4zlEBlerI17I3a3h6T4OWZN6kOuThWjdfEJiU_j/s1600/planar.png" height="293" width="320" /></a></div>
<div style="text-align: center;">
<i>The top face of this block is fine--it's planar.</i></div>
<div style="text-align: center;">
<i><br /></i></div>
<div style="text-align: left;">
b. Do not pull verts through faces! Ugh. Don't make me look at it:</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5W4SRCDJYHD4oCpGQRuKJMl_3MSB-mtWnrRcbk09HXXPLT7KGHWa0JF_YM8IjhUIrRuAqoKy-ZgKPaL0_a5WDLAJlRVAt0uoQySFzDdehrq6Kr310GkUnec4iFZ-IP5MhnSnsDZtfFT08/s1600/pullthrough.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5W4SRCDJYHD4oCpGQRuKJMl_3MSB-mtWnrRcbk09HXXPLT7KGHWa0JF_YM8IjhUIrRuAqoKy-ZgKPaL0_a5WDLAJlRVAt0uoQySFzDdehrq6Kr310GkUnec4iFZ-IP5MhnSnsDZtfFT08/s1600/pullthrough.png" height="294" width="320" /></a></div>
<div style="text-align: center;">
<i>wtf???</i></div>
<div style="text-align: center;">
<i><br /></i></div>
<div style="text-align: left;">
c. N-gons. These are polygons that have more than 3 or 4 verts. </div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieFiX8Pi-2PPazPYfoCE-D0UNffGSUIUE3Yzub1LNgl9IeBn60lYDUw1iKjP8sY0-UVYGlt-18GDLg6fRU97YslWysjXF9VedEObOfzki1CfanVBJMjmrfHPR98fHNP3htfYO8P68RqB2w/s1600/ngon.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieFiX8Pi-2PPazPYfoCE-D0UNffGSUIUE3Yzub1LNgl9IeBn60lYDUw1iKjP8sY0-UVYGlt-18GDLg6fRU97YslWysjXF9VedEObOfzki1CfanVBJMjmrfHPR98fHNP3htfYO8P68RqB2w/s1600/ngon.png" height="320" width="295" /></a></div>
<div style="text-align: center;">
<i>This is one polygon, but it has 8 vertices.</i></div>
<div style="text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMwEs9iqgcgpzAuGx1ZMNzv_IYb6zK1U_BGmA8kk3YLqGQ048C5n8M0hXCQM9-o_mV5tWY0iOH4vhXMPywkryNpHOKwpWFW1TPUWqFrQV2HFu4HGcnHz5Jlud5WgLbmURCG-SFeKVRDW6V/s1600/quaded.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMwEs9iqgcgpzAuGx1ZMNzv_IYb6zK1U_BGmA8kk3YLqGQ048C5n8M0hXCQM9-o_mV5tWY0iOH4vhXMPywkryNpHOKwpWFW1TPUWqFrQV2HFu4HGcnHz5Jlud5WgLbmURCG-SFeKVRDW6V/s1600/quaded.png" height="320" width="284" /></a></div>
<div style="text-align: center;">
<i>Here's the same model, properly "quad-ed out".</i></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
d. Unnecessarily complex geometry. Hello, olde-fashioned booleans.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgci46l-2Sdqdp5QqGO6WU3bEFjTtvKzV7bAkwrcYAUHqCVn4aYN_ceu0yJCdv8vWKNXxicAJv4mfK99nReMXNmjXkFmMl0GackmaQgJaO-KGatfA2uvQOMMM86c1uq0eoQ_GVbUik8oQAT/s1600/boolean.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgci46l-2Sdqdp5QqGO6WU3bEFjTtvKzV7bAkwrcYAUHqCVn4aYN_ceu0yJCdv8vWKNXxicAJv4mfK99nReMXNmjXkFmMl0GackmaQgJaO-KGatfA2uvQOMMM86c1uq0eoQ_GVbUik8oQAT/s1600/boolean.png" height="291" width="320" /></a></div>
<div style="text-align: center;">
<i>Clean-up on isle 5!</i></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
To avoid these unfortunate types of things, we've got to learn how to add geometry to our models carefully and deliberately. The Heads Up Display (HUD) will help you keep tabs on your "poly-count" as well as give you a constant read-out on health, ammo, and special ability cooldowns. Access the hud through: Display>Heads Up Display>Poly Count</div>
<div style="text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGL_pU2iTHqL0Rq7fCiJf79m5AmIkOx-xdUb9KK7umemST8661_9f_n7ZtdZGDRYGupG8VyOB5XcUIuJ-Z6eTrV_z6oItc38c2AWenQ208C2lYHClq34VX3t4erULP4K-8TpJIeLDburbT/s1600/hud.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGL_pU2iTHqL0Rq7fCiJf79m5AmIkOx-xdUb9KK7umemST8661_9f_n7ZtdZGDRYGupG8VyOB5XcUIuJ-Z6eTrV_z6oItc38c2AWenQ208C2lYHClq34VX3t4erULP4K-8TpJIeLDburbT/s1600/hud.png" height="266" width="320" /></a></div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: center;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3erbFrbMcKfNcmgkogidSGoFYvS_tmAg45vI7FzZ1McZX400hIR6izBls7jSH9eawwefS0ORYEPBpbIjHKume-U6mNag3ORBlkL_c3IvkUmoLzCxK11h70sm1iCjqynGqiwnhibrszfB/s1600/conceptTemplate.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3erbFrbMcKfNcmgkogidSGoFYvS_tmAg45vI7FzZ1McZX400hIR6izBls7jSH9eawwefS0ORYEPBpbIjHKume-U6mNag3ORBlkL_c3IvkUmoLzCxK11h70sm1iCjqynGqiwnhibrszfB/s1600/conceptTemplate.png" height="180" width="320" /></a></div>
<div style="text-align: center;">
<i>DemoTemplate. Click to enlarge, then download.</i></div>
</div>
<div style="text-align: left;">
<br /></div>
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-17573505887408722672015-01-14T08:22:00.000-08:002015-01-14T08:22:45.983-08:00Blog Basics1. Lots of people gave me wonky blog urls which is not entirely useful. In the "real" world, giving someone a busted link is the end times. Before you submit something, test it, then test it again. Ask your neighbor to test it for you on their device.<br />
<br />
2. When you create a URL... for the love of the old gods and the new... YOU HAVE TO REMEMBER IT. It's basically a teeny tiny piece of marketing. Create a URL that is easy to remember, easy for others to write down, and easy to type.<br />
<br />
3. Get in the habit of posting early and often. You are creating an impression online. If you are active, that is good. If you are not, that is less good.<br />
<br />
4. Come up with a title that either has your name in it or that is the title of a work you are developing.<br />
<br />
5. Seriously consider purchasing a domain name. Highly recommended for folks looking to work in the field.Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-61944335196305871022015-01-06T13:26:00.000-08:002015-01-06T13:26:38.396-08:00Project 1: Blockville<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6GmZtYejpwXilzApexTD8iAUf6JVstumPgMR4DPdD7NQVGLbWJkeLP4jYtL6XruW8X2H33je6gXoX7_wYd8MLrQv74DPYDqdNCzsJCH_HmS0pUQPi3BvnmLcLrlDt_PoZNXCPM-dGfIu7/s1600-h/blocktown.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6GmZtYejpwXilzApexTD8iAUf6JVstumPgMR4DPdD7NQVGLbWJkeLP4jYtL6XruW8X2H33je6gXoX7_wYd8MLrQv74DPYDqdNCzsJCH_HmS0pUQPi3BvnmLcLrlDt_PoZNXCPM-dGfIu7/s400/blocktown.jpg" height="312" id="BLOGGER_PHOTO_ID_5290901216668604914" style="display: block; height: 250px; margin: 0px auto 10px; text-align: center; width: 320px;" width="400" /></a>PROJECT 1: BLOCKVILLE<br />
Rock out with your blocks out!<br />
<br />
1. Find 10 images that use scale contrast and composition to help create a sense of size and distance. Post them to your blog with the title, "Project 1: Reference Material." Make sure you credit the artist for his/her work and provide a title, date, and a link back to the site that provided the work.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhldEtN4w9uWBBz6LhEIvBx_jOMUbYHDYxtnpFc_5b9dZgExUif3bmjePtL3S9DPQ1dIxq4PYB3gijw7SEYM0Sh5OP5vCvEiUHMOYxOpS7WZtSY7-zeHqjWGCidPlVtQ2fU3DiCwt0ICqqX/s1600-h/metropolis-cityscape.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhldEtN4w9uWBBz6LhEIvBx_jOMUbYHDYxtnpFc_5b9dZgExUif3bmjePtL3S9DPQ1dIxq4PYB3gijw7SEYM0Sh5OP5vCvEiUHMOYxOpS7WZtSY7-zeHqjWGCidPlVtQ2fU3DiCwt0ICqqX/s320/metropolis-cityscape.jpg" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">Fritz Lang's <a href="http://en.wikipedia.org/wiki/Metropolis_%28film%29">Metropolis</a> (1927).</span> </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuE0ASRh6_Z6oNE0jwJpiuozbr-etEWSaufKYQFSJxgZT17dghnLqnVtcCGdG8drz2I5VyhGYCZr3YDKqzVUp48xmCiebGlRPil9c33bwdUkZGb0IDcvH4XyEg6gNqU_-zXVWe33f16aMw/s1600-h/piranesi-carceri+1.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuE0ASRh6_Z6oNE0jwJpiuozbr-etEWSaufKYQFSJxgZT17dghnLqnVtcCGdG8drz2I5VyhGYCZr3YDKqzVUp48xmCiebGlRPil9c33bwdUkZGb0IDcvH4XyEg6gNqU_-zXVWe33f16aMw/s400/piranesi-carceri+1.jpg" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;">How's about some <a href="http://en.wikipedia.org/wiki/Giovanni_Battista_Piranesi">Piranesi</a>? From the <i>Carceri</i> (Prisons) c. 1745-50. </span></div>
<div style="text-align: center;">
<span style="font-size: x-small;">These have been a big influence on just about everybody designing big, fantastical scenes with gigantic architectural scale.</span></div>
<div style="text-align: center;">
<br /></div>
2. Choose 3 of the images and recreate them using only blocks and basic geometric primitives. Make sure you create a separate camera to maintain your shot composition. Render them out as 1000 pixel wide jpgs. Post them to your blog by Tuesday, January 14.<br />
<br />
BLOG<br />
You are required to keep a blog for this course and post all of your lab projects there. If you're new to bloggin', I recommend <a href="http://blogger.com/">blogger.com</a> as it's free and easy to use. If you find a service that works better for you, however, by all means, go for it. Yes, you may use a blog you have started before this class, just make sure you label your posts clearly so I don't get cranky. <span style="color: red;">Once you have your blog set up, post your name and your blog's URL as a comment to this post.</span> You must do this <i>today</i>, January 6. Check the comments section of this post for an example of how to do this.<br />
<br />
PHOTO<br />
Take a photo of your self and post it in the "about me" section of your blog by today, January 6.<br />
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
READING<br />
Each week, you'll have a reading or two and will write a reflective essay related to your project. You'll post your writing assignment to your blog along with your studio work. Your written reflection is 25% of your project grade and must be posted <i>before class</i> on Tuesday, January 14.<br />
Here are your readings for the first week:<br />
<a href="http://www.scribd.com/doc/38059628/Reflective-Essay-Writing-Tips-for-College-Students">Reflective Essay Writing Tips For College Students</a><br />
<a href="http://www.gamebanshee.com/interviews/100304-fallout-new-vegas-interview.html" target="_blank">Interview with Joe Sanabria, Lead Artist, Fallout: New Vegas</a><br />
<br />
Additional resources you may wish to consult:<br />
<a href="http://cgsociety.org/">cgsociety.org</a><br />
<a href="http://conceptart.org/">conceptart.org</a><br />
<br />
REFLECTIVE ESSAY:<br />
Reflect on the process of doing your research and creating your scene. In two or three clear, precise paragraphs, try to answer at least three of the following questions: Did the interview give you any ideas on how to approach your project? Did you start with a plan and stick to it, or were there some unexpected discoveries along the way? Which do you think is your best final image? How did you decide a scene was 'finished'? Did you return to your work to edit it? Did you have some ideas of images you wanted to work with or did you just dive into the internet and start looking? Did you learn anything from this project that will become a part of your regular creative process? What kind of emotional responses were you trying to evoke in your imagery?<br />
<br />
DEMO MATERIALS:<br />
Here is a 10 minute video to get you started with Blockville!<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/o2f517cSYE0" width="420"></iframe> How To Render:Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com5tag:blogger.com,1999:blog-1945215949127642539.post-91471687215772141302014-05-12T15:10:00.001-07:002014-05-12T15:19:16.269-07:00Let's make a movie!<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYZCo1KNqAfskEAHXcAbBFJoqJTwbiev49zse7yfvehjxxZpQ_Mq7SyXoLoTNGRu2NFsz-D_8GEG_hT5pm47k68oO1h0-B20bAf5Uwf2NfElRhAMZse2jFGvTOAGRx6xEnUFA1oDFobXWj/s1600/starewicz.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYZCo1KNqAfskEAHXcAbBFJoqJTwbiev49zse7yfvehjxxZpQ_Mq7SyXoLoTNGRu2NFsz-D_8GEG_hT5pm47k68oO1h0-B20bAf5Uwf2NfElRhAMZse2jFGvTOAGRx6xEnUFA1oDFobXWj/s1600/starewicz.jpg" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ladislaw Starewicz on set!</td></tr>
</tbody></table>
You heard me right, folks. Let's do this.<br />
<ul>
<li>Script and storyboards and rough animatic due on <b>Wednesday, May 14.</b></li>
<li>Revised animatic (with sound and some 3D block-ins) due <b>Monday, May 19.</b> Also, show some animation tests...</li>
</ul>
Each team member should post the above to their separate blogz... <br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/c-mjK9X5bKw" width="420"></iframe>
<br />
<br />Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-58090695873171624492014-05-07T17:49:00.003-07:002014-05-07T17:49:23.982-07:00More Movies and Your Final ProjectSome more movies to look at!<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="377" mozallowfullscreen="" src="//player.vimeo.com/video/1516019?color=ffffff" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/1516019">The Tale of How</a> from <a href="http://vimeo.com/shythesun">Shy the Sun</a> on <a href="https://vimeo.com/">Vimeo</a>.<br />
<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="375" mozallowfullscreen="" src="//player.vimeo.com/video/29517738" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/29517738">The Mysterious Geographical Explorations of Jasper Morello</a> from <a href="http://vimeo.com/user5694449">Rupert Gibb</a> on <a href="https://vimeo.com/">Vimeo</a>.<br />
<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="377" mozallowfullscreen="" src="//player.vimeo.com/video/2153394?color=ffffff" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/2153394">The Tale of How: The Making of</a> from <a href="http://vimeo.com/shythesun">Shy the Sun</a> on <a href="https://vimeo.com/">Vimeo</a>.<br />
<br />
Be thinking about scripts and teams for Monday! If you have a group you want to work with, let me know, just be receptive to taking on a new crew member or two if I ask. If you don't have a particular group or an idea, that is fine! I will place you on a team. Just let me know the score by Monday. Have a great weekend!!!Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-73339970452643300752014-05-05T15:14:00.002-07:002014-05-05T15:14:47.681-07:00Biped BonanzaHere are some full biped rigs to play with! Click the images to download!<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://armsandether.com/LowManRig.zip" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTJ4DqOZSwwIsFUaqShfOeNOgz5oGPPItp-idc2MNGyjTcn_hJQF5xDwqcWyvz4_-jy3pe6MyzXybQIZg5A3Ln0qNMmApQjtM7KJeOyRpC0dM68WGdoR8_0mdSEBAeOpOpOj-fL8eua5Ux/s320/lowman.jpg" /></a></div>
<div style="text-align: center;">
<a href="http://armsandether.com/LowManRig.zip">Man, it's LowMan.</a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://armsandether.com/pjlHogan.v2.zip" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMW3t0t1j1uHwzp_A9fi0UoIhNrRnY6hviyHVuHV_9XWyUo_B167ot48PbaArpPTyByVtsBISI7cmz19kH5Xc4CYffhcuO32VuT9ZVWiKH8fpqpRX3aWyYtL4pjqr2RIS8A02CM24Geyf3/s320/pjlhogan.jpg" /></a></div>
<div style="text-align: center;">
<a href="http://armsandether.com/pjlHogan.v2.zip">Ho Ho, it's pjlHogan.</a></div>
<div style="text-align: center;">
<br /></div>
Who will win? Pick a fave. Pit them against each other. Have them team up on poor Lt. Dan. Go crazy.<br />
<br />
I'd recommend you check out the work of the wonderful David O'Reilly. <a href="http://www.davidoreilly.com/downloads/" target="_blank">The crazy sucker done made his External World rigs available for free!</a><br />
<iframe allowfullscreen="" height="281" mozallowfullscreen="" src="//player.vimeo.com/video/19723116" webkitallowfullscreen="" width="500"></iframe>
<br />
Also, if you're into exploring the unknown, head over to <a href="http://www.creativecrash.com/">Creative Crash </a>and check out their rig offerings!<br />
<br />
Animate a shot! Block in due Wednesday, May 7.<br />
Finished work due Monday, May, 12... Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0tag:blogger.com,1999:blog-1945215949127642539.post-7492420249435798552014-04-29T15:06:00.000-07:002014-04-29T15:06:44.181-07:00Some Cool Thangs<a href="http://the12principles.tumblr.com/" target="_blank">Very nice little 3D illustration of the 12 Principles of Animation via Jennifer Harlow...</a><br />
<br />
Ian Whitehouse also found a very swell demo of the 3D animation process from storyboard/animatic to block-in to finished render...<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/DuZ2GTB_R2s" width="560"></iframe>
Miles Inadahttp://www.blogger.com/profile/15192681416035727896noreply@blogger.com0